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NPC Generator

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Advanced [show]


Flame Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears very tight pants and wife beaters, though occasionally she sports a pastel coat. She wears a small hat to cover her moderate length orange fur. She has hazel eyes.

Personality: She is extraordinarily eccentric. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She now mingles about in high society.

Motivation: A deep hatred of illithids; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Enemies. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Flame Mist, Female Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 pp.


Social Check DCs


Lorilla Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She sports a flattop hair cut. Her eyes are green and catlike.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She works hard and plays hard.

History: Born to a Butcher, her father struggled to pay the bills. She worked as a nervous Sailor and found it very stressful. She has set out to sabotage the competition.

Motivation: She is currently in port desperately looking for someone to get her out; and she'd like to take her coworkers down a peg

Ideals: Joker. Flaws: Hedonist. Bonds: Poor, Job, Slave. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Lorilla Scheppen, Female Gnome Sorcerer 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Acrobatics +1, Deception +5
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp. 1 Chain shirt.


Social Check DCs


Orsik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, marred by chocolates. He has dyed his greying red hair a little too much giving a sharp red color. His fierce green eyes like to dwell on things.

Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a pair of adventurers, Orsik grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants to meet his childhood hero; and wants his loneliness to end

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Has a crush. Occupation: Courier

Voice: German accent

Attributes [hide]

Orsik Bloodkith, Male Dwarf Sorcerer 4
Medium (4'4") Dwarf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)12 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 400 gp. Carnelian (50 gp).


Social Check DCs


Roger Harper, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. His blue eyes lackadaisically let the world flow into them.

Personality: Roger wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the north his family was never financially stable. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Disciplined, Impeccable. Flaws: Fearful, Insane. Bonds: Poor. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Roger Harper, Male Human Sorcerer 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)13 (+1) 8 (-1)7 (-2)
Skills Acrobatics +1, Investigation +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp.


Social Check DCs


Nurkara Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her white hair is kept up in a ponytail inside a top hat. Her eyes are gray and beady.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She plays an instrument quite well.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and retire the richest woman in the west

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Nurkara Dankil, Female Dwarf Sorcerer 3
Medium (4'2") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)13 (+1) 14 (+2)13 (+1)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: White opal (700 gp). Blue quartz (5 gp).


Social Check DCs


Hecat Hope, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her hair is cut close to her head. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She acts crazy and hedonistic. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sailor arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Flaws: Insane, Hedonist. Bonds: Attractive, Rich, Adventurer. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Hecat Hope, Female Tiefling Sorcerer 3
Medium (5'0") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 11000 cp.


Social Check DCs


Marastyr Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'10" has a big stupid grin on her face most of the time. She prefers to wear flannel. With bright blonde hair. Her fierce blue eyes like to dwell on things.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She would rather hide behind her crafts than deal with other people.

History: She got into the Scribe business at a young age. A gifted student she started as a Shepherd, but she got bored and became a Scribe. She became a Scribe soon after.

Motivation: She's repulsed by the PC; and wants to open a new tavern

Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Shy. Bonds: Job. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Marastyr Holderhek, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 160 gp.


Social Check DCs


Shautha Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a custom-built plate barding that's adorned with black lining and desert motifs. Her silver hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She got into the Layabout business at a young age. She was an apprentice working in her mother's forge. She has drifted from career to career and currently works as a Layabout.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Shautha Tickle, Female Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 15 (+2)7 (-2)
Skills Athletics +3, Intimidation +0
Senses Passive Perception 12
Languages Common, Orc, Aquan, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp. Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Galiena Willoughby, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears many layers of old clothing at all times. She wears a small hat to hide her balding. Her eyes are gray and beady.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born to a poor family in the city she treasured whatever gifts she got. Galiena was born on a far eastern island where she grew up under the tutelage of her mother, an expert Marshal. She left for the east, certain she would find work there.

Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Marshal

Voice: Pronounces difficult words wrong

Attributes [hide]

Galiena Willoughby, Female Human Sorcerer 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs

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