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NPC Generator

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Advanced [show]


Zed Walpole, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'4" and has a large black mantle and cape that has been intricately interwoven into his white robe. His right hand appears badly burned and disfigured. His white hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Flaws: Ugly, Greedy, Impulsive. Bonds: Nature. Occupation: Fletcher

Voice: Low rumbling, strings words together

Attributes [hide]

Zed Walpole, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)10 (+0) 11 (+0)6 (-2)
Skills Investigation +2, Performance +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Stannor Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Scribe uniform. His hair is greying and his face has many wrinkles. His eyes are hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a desert tribe. He moved from fad to fad and when he turned 15 he discovered writing. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Artistic. Bonds: Job, Guardian, Nature. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Stannor Jamjar, Male Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1900 sp.


Social Check DCs


Yevelda Reed, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears light armors faded through time and improper care. She has wavy silver hair. Her gray eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, she prefers to meditate than take action. She is obsessed with a lost civilization.

History: Yevelda was born in the east. At a young age she loved to build and create. From there she went from mercenary job to mercenary job. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Athletic, Disciplined, Persistence. Bonds: Adventurer. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Yevelda Reed, Female Half-Orc Sorcerer 2
Medium (5'4") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 380 gp. 1 Darkwood Shield.


Social Check DCs


Seraphina Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She is bristling with hidden weapons, mostly kukris and clubs. Her tied-back hair is brown. Her hazel eyes dart from person to person.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a logical person and will generally grow upset if things defy logic and science.

History: She got into the Performer business at a young age. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Seraphina took refuge in the old dungeon and found the beat up kukri and armor she uses now. She inherited the family business which she has now maintained for 6 years.

Motivation: Balancing her hectic life and new Performer responsibilities is difficult; and she feels that her past leaves her morally obligated to help

Ideals: Logical. Flaws: Ugly. Bonds: Criminal record, Nature, Job. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Seraphina Wildheart, Female Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)12 (+1) 11 (+0)7 (-2)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp. Coral (40 gp).


Social Check DCs


Mormo Bright, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dark leathers with embroidery, and a wedding ring on his right hand. He wears a colorful flower in his white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. He has a habit of throwing himself into exceedingly dangerous situations.

History: Mormo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Mormo never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Impulsive. Bonds: In love, Attractive, Poor. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Mormo Bright, Male Tiefling Sorcerer 1
Medium (6'7") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Caramip Beren, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing the road beaten gear of a warrior. Her hair is black, silky, and of moderate length. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with finding treasure.

History: Caramip was born in the north. At a young age she loved to build and create. She made a point of taking high paying jobs and getting most of it up front. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She desires power and/or immortality.

Ideals: Fighting, Joker, Persistence. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Caramip Beren, Female Gnome Sorcerer 1
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 18 (+4)12 (+1) 10 (+0)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp. Freshwater pearl (7 gp).


Social Check DCs


Pelt Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'10", this man wears a faded coat and loose pants complete with deerstalker hat. His brown fur is thinning but still full. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Pelt hails from a village terrorized by giants. A gifted student he started as a Performer, but he got bored and became a Soapmaker. He has dedicated himself to building a better village for his children.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Insane. Bonds: Adventurer, Enemies, Job. Occupation: Soapmaker

Voice: Low range voice

Attributes [hide]

Pelt Of Claws, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)10 (+0) 11 (+0)7 (-2)
Skills Deception +0, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 330 gp. 1 Half-Plate.


Social Check DCs


Helgret Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has a very tight haircut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She seems to be bored by most things; and wants to work out more often

Ideals: Athletic, Persistence, Gifted. Flaws: Ugly, Mundane. Occupation: Apothecary

Voice: Laughs frequently while speaking

Attributes [hide]

Helgret Deepdelver, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)11 (+0) 11 (+0)12 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 170 gp. 1 Half-Plate.


Social Check DCs


Balam Charity, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is lengthy and is close to two feet long. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy, self-centered, vain, and jealous.

History: Balam hails from a village terrorized by illithids. In his 12th year, his parents were killed by a illithids raid, leaving Balam alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge.

Ideals: Fighting, Athletic, Optimist. Flaws: Selfish. Bonds: Enemies. Occupation: Bookbinder

Voice: Low range voice

Attributes [hide]

Balam Charity, Male Tiefling Sorcerer 2
Medium (6'7") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 8 (-1)10 (+0)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1800 sp.


Social Check DCs

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