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NPC Generator

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Advanced [show]


Ahlyssa Kent, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many green ritualistic tattoos. She is typically in her Crown-heir uniform. She wears a deerstalker hat to cover her moderate length blonde hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born on a small isolated farm. Ahlyssa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She became a Crown-heir soon after.

Motivation: She'd like to take her coworkers down a peg; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Job, Attractive, Nature. Occupation: Crown-heir

Voice: Speaks with back of mouth

Attributes [hide]

Ahlyssa Kent, Female Human Sorcerer 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp.


Social Check DCs


Audhild Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: 3'9" and muscular, this southern woman typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. Her blonde hair is lengthy. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is a Blacksmith first and foremost. She believes firmly that knowledge should be universal. She also is a firm believer in the womanly ideal.

History: When she was but 7 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: To prove her worth to the world; and sabotage a competitor

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Job, Immigrant. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Audhild Durthane, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 8 (-1)12 (+1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp.


Social Check DCs


Shivering In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting clothing which further accentuates her frame. Her orange fur is drawn into a tight pony tail with a rose scrunchie. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She has a massive crush on the younger sibling of the Mason who has hired her part-time. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: From birth she was tutored by a cruel and relentless mentor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Shivering grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shivering. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help

Bonds: Attractive, Immigrant, Has a crush, Adventurer, Mentor, Criminal record. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Shivering In Woods, Female Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 7 (-2)8 (-1) 16 (+3)18 (+4)
Skills Acrobatics +6, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Emma Whitby, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'11" and wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time. She has silver hair. She wears a mask on her face.

Personality: She never swears and excessively uses polite adverbs when speaking. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Entrepeneur, Gifted. Bonds: Rich. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Emma Whitby, Female Human Sorcerer 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 9 (-1)15 (+2)
Skills Intimidation +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp.


Social Check DCs


Rurik Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting clothing which further accentuates his frame. His hair is red, silky, and of moderate length. His eyes are gray.

Personality: Stoic and calm, he prefers to meditate than take action. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To prove his worth to the world; and he feels threatened by others

Ideals: Disciplined. Flaws: Fearful, Disease, Impulsive. Bonds: Attractive, Enemies. Occupation: Adventurer

Voice: Shortens vowels

Attributes [hide]

Rurik Loderr, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Athletics +5, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 170 gp.


Social Check DCs


Elysande Mitchell, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a perfectly clean shirt and pair of pants. She has auburn hair. She has brown eyes and a grey hat with a black feather.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Energy wise she seems alert and responsive.

History: She comes from a rich southern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She's since become an addict/alcoholic.

Motivation: Find a way to reverse the transformation of her sister; and her relatives are trying to arrange a marriage

Ideals: Joker, Professionalism. Flaws: Addict. Bonds: Attractive, Rich, Family. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Elysande Mitchell, Female Human Sorcerer 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 11 (+0)15 (+2)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp.


Social Check DCs


Flask Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple yellow line shooting up and back down. She carries a battered ceremonial dagger and tarnished hand crossbow as well. Her yellow fur is smooth and relatively long. She is baby faced.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She cannot resist a sob story and will often dote over anyone who has one.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Philantrophist. Flaws: Antagonistic. Occupation: Server

Voice: Boston accent

Attributes [hide]

Flask Thunder, Female Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 14 (+2)15 (+2)
Skills Performance +4
Senses Passive Perception 12
Languages
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Diesa Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'0" when asserting herself. Her red hair, when down, is lengthy. Her eyes are a pleasant blue.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She would rather hide behind her crafts than deal with other people.

History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Diesa took refuge in the large cave and found the beat up nunchaku and armor she uses now. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To settle down with her crush; and she's looking for her big break

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Nature, Adventurer, Has a crush. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Diesa Loderr, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)17 (+3) 8 (-1)12 (+1)
Skills Nature +5, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Gnoll, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Lûgnak Clinton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears black painted combat armor at almost all times. His red hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Poor. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Lûgnak Clinton, Male Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs

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