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NPC Generator

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Advanced [show]


Osco Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear white tank tops with grey pants. He has dyed his greying golden hair a little too much giving a sharp golden color. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is calm most of the time but flees social interaction. When he's not drinking or sleeping the drinks off, he's doing music.

History: Osco was born in the north. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered music. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a crush on the local Sculptor; and he is terrified, and will act out of fear

Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Immigrant, Attractive. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Osco Kettlewhistle, Male Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 7 (-2)13 (+1) 6 (-2)9 (-1)
Skills Athletics -1, Insight +0
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp.


Social Check DCs


Morthos Anger, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a green cloak and cross-gartered brown stockings. His whole body is exceptionally muscular. He keeps his long dark red hair kept up in a rat tail. His thin eyebrows rest above his beady black eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of specialists.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Antagonistic, Secretive. Bonds: Immigrant, Military. Occupation: Courier

Voice: Smooth and feminine

Attributes [hide]

Morthos Anger, Male Tiefling Sorcerer 2
Medium (6'7") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)14 (+2) 11 (+0)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Gennal Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear tan pants and tee shirts. His silver hair, when down, is lengthy. His eyes are gray and beady.

Personality: He is overprotective of those who hire his services. He is a bit of a xeno-phobe, disliking non-Elves.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Dragonborn compassion; and to clean up the streets

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Guardian, Nature. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Gennal Ariessus, Male Elf Sorcerer 1
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp. Jet (90 gp).


Social Check DCs


Veloptima Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: 3'6" and lanky with angular features, she is an attractive figure. She wears a tan costume with the symbols of the sun god on her torso. Her tied-back hair is brown. She is baby faced.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Veloptima has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and she feels threatened by others

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Attractive, Mentor. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Veloptima Horcusporcus, Female Gnome Sorcerer 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 5000 cp. 1 Everburning torch.


Social Check DCs


Alston Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. He has white hair. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He was granted arcane powers by his dying brother.

Motivation: To clean up the streets; and he wants nothing more than to rejoin the army

Ideals: Joker, Gifted, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Alston Umbodoben, Male Gnome Sorcerer 2
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Fargrim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His blonde hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Fargrim was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered writing. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Regain custody of his daughter.

Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Fargrim Loderr, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 14 (+2)8 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 700 sp. Moss agate (12 gp). Citrine (60 gp).


Social Check DCs


Finellen Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is auburn and curly. She wears round tiny glasses practically rammed into her face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Finellen grew up listening to her mother's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sailor work with an outfit from a few towns over. Sailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Balancing her hectic life and new Sailor responsibilities is difficult; and to reunite with her old friends

Flaws: Cynical. Bonds: Rich, Adventurer, Job, Attractive. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Finellen Strongheart, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 10 (+0)9 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 90 gp. Red garnet (40 gp).


Social Check DCs


Morkral Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He wears loose pants and a collared shirt complete with sweater beneath his coat. His moppish silver hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: This man loves music and to teach people music more than just about anything. He also has developed a complete distrust of the Mercenary profession.

History: Gifted from a young age, Morkral studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Tailor soon after.

Motivation: He's attracted to the PC; and further expansion of business

Ideals: Artistic, Gifted. Bonds: Job, Mentor, Has a crush. Occupation: Tailor

Voice: Complex vocabulary, royal

Attributes [hide]

Morkral Goblinbane, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 19 (+4)14 (+2) 13 (+1)7 (-2)
Skills Insight +3, Performance +0
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Riswynn Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears silk and lounges about seductively. Her red hair is cut jaggedly and amateurishly. Her gray eyes are passionate and lively.

Personality: She never swears and excessively uses polite adverbs when speaking. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Riswynn lived on a farm with her father, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been a successful dealer in antiques buying low and selling high.

Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Family, Criminal record. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Riswynn Thrahak, Female Dwarf Sorcerer 3
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)6 (-2) 11 (+0)10 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs

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