Andry Underbough, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'9", this woman wears tight fighting clothing, which leaves very little to the imagination. She has a long silver ponytail with little hanging trinkets. Her hazel unseeing eyes seem to look past you.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was granted arcane powers by her dying sister.
Motivation: Retire the richest woman in the west.
Ideals: Fighting, Impeccable, Entrepeneur, Gifted. Flaws: Disease. Occupation: Laborer
Voice: Speaks with a cold
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 500 sp.
Charles Fulton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright grey suits and hats. His red hair is greasy and uncared for. His eyes are hazel and he is always smoking a pipe.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the north, certain he would find work there.
Motivation: Tiefling compassion; and money/treasure
Ideals: Disciplined, Gifted. Flaws: Ugly, Racist. Bonds: Immigrant, Rich. Occupation: Junk Dealer
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp.
Ootah Dayton, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. Her hair is short and auburn. Her blue eyes dart from person to person.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ootah is combative with any and all who dare try her patience in the slightest.
History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Ootah was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Ootah's mother didn't care for her much, and the feeling was mutual. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: Balancing her hectic life and new Bather responsibilities is difficult; and sabotage a competitor
Ideals: Justice. Flaws: Antagonistic, Ugly. Bonds: Adventurer, Job. Occupation: Bather
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 4 (-3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 90 gp. 1 Darkwood Buckler.
Einkil Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. He keeps his long brown hair kept up in a rat tail. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Einkil speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Painter, but he got bored and became a Roofer. He inherited the family business which he has now maintained for 11 years.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Impeccable, Fighting. Flaws: Addict, Hedonist. Bonds: Job, Rich. Occupation: Roofer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp. Chrysoprase (60 gp). 1 Masterwork Common Melee.
Az-Adar Wordsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'11" and wears a worn and beaten armor. He is bald on top and has large blonde tufts of hair around his ears. His brown eyes have a joyful gleam in them most of the time.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: A powerful necromancer made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A rival would like him out of the picture.
Ideals: Justice. Flaws: Ugly, Terse. Bonds: Criminal record, Mentor. Occupation: Barber
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Iolite (30 gp).
Gardain Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. His white hair is singed and shortened. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of his daughter; and doesn't want to be a navigator and was forced into it by his family
Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Navigator
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 5 (-3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Just what you see.
Azza Patience, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her blue hair is unkempt and raggedy. Her black unseeing eyes seem to look past you.
Personality: Calm and collected, she is a well trained Dilettante. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in the north her family was never financially stable. Cursed with unlife at a very young age, Azza has worked very hard to control her curse. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business.
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Dilettante
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp. Bloodstone (30 gp). 1 Chain shirt.
Olunt Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are slightly larger than normal.
Personality: He is overprotective of those who hire his services. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Olunt grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Fighting, Athletic, Gifted. Bonds: Adventurer, Guardian. Occupation: Farmer
Voice: Low range voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp.
Chassath Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She wears a deerstalker hat to hide her balding. Her thin eyebrows rest above her beady gold eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born a particularly ugly child, much to the horror of her parents. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and money/treasure
Flaws: Ugly, Antagonistic. Bonds: In love, Mentor, Rich. Occupation: Bounty Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 6
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 3 (-4) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -2 / 1d4-4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp. Coral (150 gp).
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