Vadania Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a long, yellow cloak. Her long white hair reaches down to her waist. Her face is covered beneath a completely black helmet.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Sold as a small child to a necromancer, Vadania was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. After a long history of fighting, Vadania and her spouse have recently divorced.
Motivation: She wants revenge against drow.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Mentor, Job. Occupation: Fortune-teller
Voice: Raspy
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Jelenneth Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears light armors faded through time and improper care. Her hair is short and auburn. She has gleaming, smiling hazel eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She has been a successful dealer in antiques buying low and selling high.
Motivation: Doesn't want to be a Baker and was forced into it by her family; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Entrepeneur. Bonds: Rich, Family. Occupation: Baker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 20 (+5) | 7 (-2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Birel Raethran, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length white hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village she learned the ways of the warrior from her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Birel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Joker. Flaws: Antagonistic. Occupation: Jeweler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 4 Tanglefoot bags.
Jasmine TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman likes to wear red tank tops with grey skirt. Her clothes are grease stained in places. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She is baby faced.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is lazy and tries to find solutions quickly.
History: Jasmine was born the youngest of three triplets. Jasmine was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Stylist. By chance she met her brother recently and the two have been together since.
Motivation: To unite with her brother.
Flaws: Lazy. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Stylist
Voice: Spits words with contempt
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 pp. 1 Breastplate.
Mreksh Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'4" and dresses well, wearing green shirts, loose pants, and blazers most of the time. His left leg appears badly burned and disfigured. His blue crest is smooth and relatively long. He wears large thick round spectacles.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invites people to come help in his community garden.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He used his abilities to travel the world and help people.
Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear
Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Slave. Occupation: Interpreter
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 380 gp.
Oolah Everleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a faded coat and loose pants complete with Stetson hat. Her silver hair is thinning but still full. Her green eyes dart from person to person to random spaces in the air.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: She comes from a rich western family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. She has achieved small success as a Stableman.
Motivation: To settle down with her crush; and wants a kiss
Flaws: Shy, Racist. Bonds: Rich, Job, Has a crush. Occupation: Stableman
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 16000 cp.
Tervaround Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan costume with the symbols of the four houses of cards on her torso. She keeps her long auburn hair kept up in a rat tail. Her eyes are hazel and she is always smoking a pipe.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her first spouse was a Barrister, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Barrister they were divorced and she won custody of their son. She worked as a Sculptor, and she later adopted a second son.
Motivation: Marry her brother to traveling adventurers; and wants to raise her children well
Flaws: Antagonistic, Disease, Insomniac. Bonds: Family, Mentor. Occupation: Sculptor
Voice: Pronounces O like U
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Sylvan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Tourmaline (120 gp).
Boddynock Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is white. He is very pretty but has cold, dead eyes.
Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.
History: He comes from a rich northern family. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Professionalism. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Shoemaker
Voice: Soft and melodious
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 20 (+5) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
Lidda Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her white hair is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: A skeptical and narcissistic woman, Lidda's first love is herself. Her second love is also herself. She believes the world needs to unite to get rid of drow once and for all.
History: The child of northern immigrants she idolized her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Impeccable. Bonds: Poor, Attractive, Enemies, Immigrant. Occupation: Engraver
Voice: Whispers
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Terran
Attacks Melee -2 / 1d6-4, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!