Markosian Temerity, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear ponchos typically of a light green in addition to tight pants. She has wavy black hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: A skeptical and narcissistic woman, Markosian's first love is herself. Her second love is also herself. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Markosian was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Markosian and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Poor, Military. Occupation: Hunter
Voice: Squeaky
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 320 gp. Red-brown spinel (150 gp). Iolite (40 gp). 1 Darkwood Buckler.
Aura Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He wears his yellow fur down. His eyes are likewise amber.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born blind and as such lacked many opportunities for work. Aura abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Bounty Hunter.
Motivation: Wants to open a new tavern; and wants his loneliness to end
Flaws: Disease. Bonds: Job, Has a crush, Adventurer, Immigrant. Occupation: Bounty Hunter
Voice: Low and grunting
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1000 cp. 1 Banded mail.
Roger Sandoval, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is renowned for his bright yellow suits and hats. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is terrified, and will act out of fear; and to find somewhere to settle down
Ideals: Fighting. Flaws: Fearful, Mundane. Bonds: Religious, Rich. Occupation: Ploughman
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 700 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).
Korinn Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a custom-built plate barding that's adorned with green lining and desert motifs. Her crest is gold, silky, and of moderate length. Her gold eyes have a joyful gleam in them most of the time.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born in the north. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.
Motivation: To unite with her sister; and regain custody of her daughter
Ideals: Optimist. Bonds: Immigrant, Attractive, Family, Religious. Occupation: Dyer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp.
Mindartis Selevarun, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his hair in dreadlocks. He has a tattooed face.
Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Mindartis was raised in a hard working conservative environment. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He ran away from his former home and has been making his living as a Painter for the past few years.
Motivation: He'd like to take his coworkers down a peg; and to settle down with his crush
Ideals: Justice. Flaws: Insane. Bonds: Rich, Job, Has a crush. Occupation: Painter
Voice: Smooth and feminine
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Ignan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Damien Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'11". He is wearing the road beaten gear of a warrior. With a patchy chestnut beard and wild chestnut hair. His eyes are a pleasant gray.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: The child of eastern immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Immigrant, Job. Occupation: Cook
Voice: Raspy
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 110 gp. 1 Good lock.
Corkitron Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears professional attire, he is not a threatening figure. His long blonde hair reaches down to his waist. He has a tattooed face.
Personality: He is extraordinarily eccentric. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Disease. Bonds: Attractive, Nature. Occupation: Stableman
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Diggory Crosis, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a violet shirt with thin red vertical stripes and pastel pants. His hair is long and brown with streaks of white, and is pulled back with small violet clips. His beard is white, braided, and well cared for. He wears an eyepatch.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Passionate, Optimist. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Farmer
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp. Alexandrite (300 gp).
Quarion Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a tan tunic with green highlights, and long white pants that bunch up around his shoes. His hair is silver, silky, and of moderate length. His green eyes have a joyful gleam in them most of the time.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.
History: Quarion hails from a village terrorized by giants. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants
Ideals: Justice, Persistence, Gifted. Bonds: Poor, Attractive, Enemies. Occupation: Mortician
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
