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NPC Generator

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Advanced [show]


Art Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. His yellow fur is greasy and uncared for. This yellow eyed westerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Art would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Art and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic. Bonds: Military, Poor. Occupation: Stylist

Voice: American accent

Attributes [hide]

Art Moon, Male Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)8 (-1) 13 (+1)11 (+0)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. 1 Silver holy symbol.


Social Check DCs


Ribbles Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He wears a Stetson hat to cover his moderate length white hair. His eyes are likewise hazel.

Personality: He is irascible and easily irritated. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 18th year, his parents were killed by a gnolls raid, leaving Ribbles alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Ribbles Ningel, Male Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Fargrim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He has a hunchback. His white hair is lengthy and is close to two feet long. His eyes are gray.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by giants. Fargrim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants

Flaws: Ugly, Fearful. Bonds: Enemies, Immigrant, Rich. Occupation: Cartwright

Voice: Sensual and smooth

Attributes [hide]

Fargrim Rumnaheim, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 19 (+4)10 (+0) 8 (-1)5 (-3)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 280 gp.


Social Check DCs


Bathin Justice, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His hair is cut close to his head. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He can speak with the recently deceased. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Sold as a small child to a brothel owner, Bathin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Mentor, Poor. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Bathin Justice, Male Tiefling Sorcerer 1
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Sylvan, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 30 pp.


Social Check DCs


Raiann Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman wears a black armored body suit, with a simple pastel line shooting up and back down. She has copper crest. She has gleaming, smiling gold eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a great chef.

History: Born in the north to a Stableman, Raiann learned a great deal about her father's area of expertise. Her childhood dream was to be a Banker, but she was a colossal failure. She's also a talented Banker, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to be a banker again

Ideals: Optimist, Gifted. Bonds: Poor, Job. Occupation: Stableman

Voice: Strong lisp

Attributes [hide]

Raiann Jharthraxyn, Female Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)10 (+0) 13 (+1)12 (+1)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 90 gp.


Social Check DCs


Grigi Acton, Female Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She wears a feathered hat to cover her moderate length brown hair. She tend to wears goggles to shield her eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is frequently practicing swordplay.

History: She was born blind and as such lacked many opportunities for work. Her mother was a mechanic, and taught her how to fix just about anything. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She wants nothing more than to rejoin the army; and wants a kiss

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Military. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Grigi Acton, Female Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)10 (+0) 13 (+1)16 (+3)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp.


Social Check DCs


Howard Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a white cloak and cross-gartered black stockings. His skin is also unnaturally pale. He sports a flattop hair cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Tailor born in the past three hundred years. He does not believe in violence as a means to an end. He is a dedicated Tailor but believes his peers are too gung-ho.

History: The child of southern immigrants he idolized his father. Like his father and his brother before him, after school he went straight into learning to become a Tailor. He got away from his former life and has fallen to alcoholism.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Pacifist. Flaws: Ugly, Addict. Bonds: Job, Immigrant. Occupation: Tailor

Voice: Timid voice

Attributes [hide]

Howard Wildheart, Male Halfling Sorcerer 2
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 17 (+3)16 (+3)
Skills Athletics +3, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 50 gp.


Social Check DCs


Arannis Lathalas, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan costume with the symbols of luck on his torso. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has all his life been fascinated with writing.

History: He is the product a well kept family trust fund and as such has never really known need. In his 10th year, his parents were killed by a goblins raid, leaving Arannis alone in the world. After a stint in an orphanage, he was adopted. He left for the south, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and money/treasure

Ideals: Artistic. Bonds: Immigrant, Job, Rich, Enemies. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Arannis Lathalas, Male Elf Sorcerer 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 10 (+0)14 (+2) 13 (+1)7 (-2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Aquan
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp.


Social Check DCs


Two Llamas In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Cook. She carries with her a set of bows on her belt, each one with a amethyst on the hilt. She keeps her long gray fur kept up in a rat tail. Her eyes, though not visible through her cowl, are blue.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She works hard and plays hard.

History: She was born several months after her father was called into army service. Through the years after Two Llamas was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Two Llamas's father didn't care for her much, and the feeling was mutual. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable

Ideals: Fighting, Gifted. Flaws: Hedonist, Antagonistic. Bonds: Military, Criminal record. Occupation: Cook

Voice: Puts emphasis on the wrong words

Attributes [hide]

Two Llamas In Woods, Female Tabaxi Sorcerer 2
Medium (4'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 15
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)20 (+5) 9 (-1)15 (+2) 10 (+0)18 (+4)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee -1 / 1d6-3, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 280 gp. Chrysoprase (50 gp). Jet (140 gp). 1 Half-Plate.


Social Check DCs

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