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NPC Generator

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Advanced [show]


Gale Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. He has wavy beige fur. He has copper eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gale lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Gale was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gale's mother didn't care for him much, and the feeling was mutual. By chance he met his sister recently and the two have been together since.

Motivation: He wants to meet his childhood hero; and wants to raise his children well

Flaws: Antagonistic. Bonds: Attractive, In love, Adventurer, Family. Occupation: Laborer

Voice: Timid voice

Attributes [hide]

Gale Wing, Male Tabaxi Sorcerer 2
Medium (5'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)8 (-1) 11 (+0)17 (+3)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Sybil Hastings, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is renowned for her bright brown dresses and hats. She wears a Stetson hat to cover her moderate length red hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. She has all her life been fascinated with music.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Because her mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She left for the north, certain she would find work there.

Motivation: Several ex partners dislike her way of doing things and want revenge; and meet up once more with her childhood friend

Ideals: Artistic. Flaws: Addict. Bonds: Immigrant, Enemies, Adventurer. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Sybil Hastings, Female Human Sorcerer 1
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)10 (+0) 8 (-1)14 (+2)
Skills Intimidation +4, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 5000 cp. 1 Banded mail.


Social Check DCs


Bree Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a robe, a symbol of luck around her neck, and a kukri on her belt. Her hair is long and brown with streaks of golden, and is pulled back with small white clips. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She has a habit of throwing herself into exceedingly dangerous situations.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gifted student she started as a Bather, but she got bored and became a Spice Merchant. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Military, Job. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Bree Strongbones, Female Halfling Sorcerer 4
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)7 (-2) 11 (+0)7 (-2)
Skills Intimidation +0, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Shifting In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'5", this woman wears a brown feathered hat and brown clothes. She keeps her brown fur in a flapper bob. Her ears are large.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is frequently practicing swordplay.

History: She was born to loving parents in a slum to the east. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Carter soon after.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Poor, Job, Adventurer. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Shifting In the Morning, Female Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 sp. A roughly beaten golden orb (120 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A roughly beaten golden orb (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Ar-Pratu Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy red hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was always a brilliant, if unscrupulous mind. Through the years after Ar-Pratu was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ar-Pratu's mother didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Entrepeneur, Athletic, Logical. Flaws: Antagonistic, Insane. Occupation: Shepherd

Voice: Speaks through clenched teeth

Attributes [hide]

Ar-Pratu Wedgwood, Male Half-Orc Sorcerer 2
Medium (5'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 370 gp. 1 Half-Plate.


Social Check DCs


Seere Scorn, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses like a well dressed Guard does. Her silver hair is greasy and uncared for. She wears round tiny glasses practically rammed into her face.

Personality: She speaks before she thinks and is too direct. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born a particularly ugly child, much to the horror of her parents. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. She ran away from her former home and has been making her living as a Guard for the past few years.

Motivation: She's repulsed by the PC; and to be a bellfounder again

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Job, Immigrant. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Seere Scorn, Female Tiefling Sorcerer 3
Medium (5'1") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Just what you see.


Social Check DCs


Gilthur Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting grey shirt and pants. He has a blonde handlebar mustache and slicked back blonde hair. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Further he is a bit of a stoner and is frequently out of it.

History: Gilthur lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Sellsword.

Motivation: To unite with his brother; and he'd like to take his coworkers down a peg

Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Family, Job. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Gilthur Eversharp, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)11 (+0) 9 (-1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: A roughly beaten golden orb (30 gp). 1 Healer’s kit.


Social Check DCs


Susannah Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Blacksmith does. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She wears a mask on her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She takes great joy in being the best Blacksmith in town.

History: Born in the east her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Susannah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and balancing her hectic life and new blacksmith responsibilities is difficult

Ideals: Philantrophist, Fighting. Bonds: Job, Poor, Religious. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Susannah Teinithra, Female Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp.


Social Check DCs


Dean Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and sports brown clothing, slightly heavier than average wear. His silver hair is unkempt and raggedy. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Dean hails from a village terrorized by goblins. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a map maker and was forced into it by his family

Flaws: Ugly, Forgetful. Bonds: Poor, Enemies, Family. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Dean Tattersall, Male Human Sorcerer 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs

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