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NPC Generator

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Advanced [show]


Thorpe Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with top hat. His tied-back hair is auburn. His eyes are a pleasant brown.

Personality: Thorpe wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Athletic, Disciplined, Persistence. Flaws: Disease. Bonds: Adventurer. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Thorpe Fatrabbit, Male Halfling Sorcerer 3
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp. 1 Breastplate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Azzakh Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. His gold crest is lengthy. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: Azzakh wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... As long as the job gets done he does not care how it got done.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Professionalism. Bonds: Religious, Mentor. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Azzakh Hshhsstoroth, Male Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1 Half-Plate.


Social Check DCs


Ivellios Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A 5'5" western man, he wears a tan shirt with thin brown vertical stripes and grey pants. His brown hair is styled in orderly dreadlocks. He has amber eyes and a tan hat with a brown feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Ivellios grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He hasn't been sleeping well lately.

Motivation: Many drow want him driven away; and a need for knowledge about a nearby landmark

Flaws: Selfish, Hedonist, Insomniac. Bonds: Adventurer, Enemies. Occupation: Baker

Voice: Jittery and nervous

Attributes [hide]

Ivellios Qualanthri, Male Elf Sorcerer 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)14 (+2) 14 (+2)16 (+3)
Skills Insight +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 15000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Drogo Halsey, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is typically in his Map Maker uniform. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His violet unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has all his life been fascinated with dancing.

History: Drogo was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Joker, Artistic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Drogo Halsey, Male Human Sorcerer 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)11 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp. Jade (160 gp).


Social Check DCs


Frederick Kinsley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. He has a very tight haircut. His eyes are a pleasant amber.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Tabaxi compassion; and to be a shipwright again

Ideals: Gifted, Logical. Flaws: Racist. Bonds: Rich, Criminal record, Job. Occupation: Butcher

Voice: German accent

Attributes [hide]

Frederick Kinsley, Male Human Sorcerer 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)5 (-3) 13 (+1)13 (+1)
Skills Investigation -1, Religion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 20 gp. Tourmaline (160 gp).


Social Check DCs


Dynamic Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'4" has a big stupid grin on her face most of the time. She wears brown trousers with violet and red striped suspenders. She wears various colorful collared shirts. Her cinnamon fur is braided into rings. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing herself, she comes off as nervous. She is lazy and tries to find solutions quickly.

History: She was raised in a plains tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She has recently gotten a pet goose that steals things from people.

Motivation: She would like to get married and retire; and wants her loneliness to end

Flaws: Shy, Lazy. Bonds: Nature, Criminal record, Has a crush. Occupation: Cook

Voice: Loud with bravado

Attributes [hide]

Dynamic Candle, Female Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)14 (+2) 13 (+1)19 (+4)
Skills Deception +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 800 sp. 1 Silver holy symbol.


Social Check DCs


Mella Cithreth, Female Elf [Permalink]

Personal [hide]

Description: This woman wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a rapier, but if one is not available she will default to her bastard sword. She is muscular with a powerful set of arms. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She wears an eyepatch.

Personality: Overbrimming with self-confidence, Mella isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. A gypsy cursed her at a young age, leading to her ugly appearance. She has never given up on her writing dream.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Optimist, Artistic. Flaws: Ugly. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Mella Cithreth, Female Elf Sorcerer 1
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp. 4 Holy water.


Social Check DCs


Ellyjoybell Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue coat over a green low-cut shirt, and a Stetson hat upon her head. She has a moderate pudge and is not very fit. Her silver hair is knotted and matted. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a great chef.

History: The child of northern immigrants she idolized her father. She moved from fad to fad and when she turned 15 she discovered music. She was granted arcane powers by her dying sister.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she's repulsed by the pc

Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ellyjoybell Nackle, Female Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 19 (+4)11 (+0) 13 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 800 sp. Bloodstone (60 gp). 1 Half-Plate.


Social Check DCs


Lone In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His yellow fur is knotted and matted. His thin eyebrows rest above his beady green eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor, Adventurer. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Lone In the Wind, Male Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Dwarven, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 110 pp. Old masterpiece painting (400 gp).


Social Check DCs

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