Kathra Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman is constantly adorned with expensive silk clothing, often dyed in bright grey and pastel, and wears rings and necklaces with large, colorful gems and is in decent physical shape. Her head has been shaved. Her eyes are green and beady.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a great chef.
History: She was raised in a island tribe. Kathra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Nature, Adventurer. Occupation: Farmer
Voice: Dutch accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 7000 cp. Rhodochrosite (14 gp).
Nadarr Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears just a green suit. He keeps his blue crest in a flapper bob. His gold eyes lackadaisically let the world flow into them.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is lazy, self-centered, vain, and jealous.
History: He was born on a small isolated farm. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since lost track of the people in his past.
Motivation: He is terrified, and will act out of fear; and he feels that his past leaves him morally obligated to help
Flaws: Selfish, Fearful. Bonds: Criminal record, Nature, Family. Occupation: Shepherd
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 gp. A life-sized copper and silver statuette of a cockatrice. (20 gp).
Gerard Kensley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has a small bristly mustache and wavy auburn hair. He has a tattooed face.
Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gerard hails from a village terrorized by drow. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He has worked as a Tanner like his mother before him.
Motivation: Many drow want him driven away; and he is unsatisfied with his job
Ideals: Fighting, Logical. Bonds: Job, Enemies, Immigrant. Occupation: Tanner
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 5 (-3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 sp.
Thodris Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a grey tunic with brown highlights, and long green pants that bunch up around her shoes. With wild red hair. She has several tiny aquamarine earrings on each ear.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Thodris was raised in a hard working conservative environment. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She ran away from her former home and has been making her living as a Map Maker for the past few years.
Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs
Ideals: Persistence, Gifted. Bonds: Attractive, Rich, Military, Job. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp. Eye agate (4 gp). 1 Masterwork Common Melee.
Jade Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears pastel trousers with tan and blue striped suspenders. He wears various colorful collared shirts. His fur is black and curly. He wears a mask on his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of a Dyer, who enjoyed hunting, Jade was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Ruler for the past few years.
Motivation: To end his boredom; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Insomniac, Mundane. Bonds: Nature, Job. Occupation: Ruler
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Riardon Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a violet tunic with brown highlights, and long white pants that bunch up around his shoes. He sports a flattop hair cut. His gray eyes lackadaisically let the world flow into them.
Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Riardon was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Layabout job now, and dutifully fulfills any obligations he has.
Motivation: To reunite with his old friends; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Family, In love, Adventurer. Occupation: Layabout
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp.
Eiravel Rothenel, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He very much looks the part of a Ploughman. He sports a long white beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 10 years.
Motivation: He's repulsed by the PC.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Slave. Occupation: Ploughman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. Sardonyx (20 gp).
Hobart Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. His hair, while still mostly white, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gifted from a young age, Hobart studied abroad. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Religious. Occupation: Carpenter
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 15 (+2) | 16 (+3) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Abyssal, Gnoll, Druidic
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Citrine (80 gp).
Kasdeya Ignominy, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'5". She usually wears her green robe and has her monstrous two handed axe always slung over her shoulder. She has dyed her greying black hair a little too much giving a sharp black color. Her black eyes have a joyful gleam in them most of the time.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born at the edge of vast plains. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend
Ideals: Entrepeneur, Gifted. Bonds: Nature, Criminal record, Adventurer. Occupation: Mason
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 16 (+3) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Zircon (70 gp). Deep blue spinel (300 gp). Jade (70 gp).
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