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NPC Generator

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Advanced [show]


Brottor Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light brown in addition to tight pants. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny ruby earrings on each ear.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Tanner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Flaws: Ugly. Bonds: Rich, Adventurer, Military, Family. Occupation: Painter

Voice: Strong lisp

Attributes [hide]

Brottor Gorunn, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)18 (+4) 15 (+2)12 (+1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Ignan, Goblin, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: Just what you see.


Social Check DCs


Dabbledob Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tan coat over a grey low-cut shirt, and a Stetson hat upon his head. He wears his black hair down. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.

History: He got into the Apothecary business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has achieved small success as a Apothecary.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Fighting, Persistence. Flaws: Fearful. Bonds: Job, Family. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Dabbledob Raulnor, Male Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)13 (+1) 7 (-2)12 (+1)
Skills Athletics +0, Perception +0
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Rhodochrosite (15 gp). Brown-green garnet (90 gp).


Social Check DCs


Senteq Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a blue cloak and cross-gartered brown stockings. His skin is also unnaturally pale. He has black hair. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Detective business at a young age. Through the years after Senteq was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Senteq's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Rich. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Senteq Albaratie, Male Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)17 (+3) 11 (+0)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Goblin, Infernal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 60 gp. 1 Banded mail.


Social Check DCs


Vepar Despair, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her purple hair is heavily combed to the left. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a small toy that she constantly fidgets with.

History: She was raised in a forest tribe. When Vepar reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has worked as a Sculptor like her mother before her.

Motivation: Balancing her hectic life and new Sculptor responsibilities is difficult; and she is unsatisfied with her job

Ideals: Athletic. Flaws: Addict. Bonds: Job, Nature, Military. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

Vepar Despair, Female Tiefling Sorcerer 1
Medium (5'5") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)14 (+2) 17 (+3)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 13
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 sp.


Social Check DCs


Ahinar Rothenel, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear tan clothing when she does not wear armor. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her white hair is singed and shortened. Her eyes are brown and beady.

Personality: Ahinar is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a criminal king-pin and mafia family Her mother was a mechanic, and taught her how to fix just about anything. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants her loneliness to end

Ideals: Extrovert, Persistence. Flaws: Ugly, Addict. Bonds: Criminal record, Has a crush. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Ahinar Rothenel, Female Elf Sorcerer 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 9 (-1)11 (+0) 9 (-1)11 (+0)
Skills Insight +1, Performance +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 30 pp.


Social Check DCs


Traulam Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She wears many layers of old clothing at all times. She wears a deerstalker hat to cover her moderate length silver hair. She wears round tiny glasses practically rammed into her face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born to a poor family in the city she treasured whatever gifts she got. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.

Motivation: Revenge; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Job, Criminal record, Enemies. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Traulam Iranapha, Female Half-Elf Sorcerer 2
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Duergath Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear ponchos typically of a light brown in addition to tight pants. His tied-back hair is white. His face is scarred and worn.

Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north, but his parents moved at a very young age to the east. Duergath abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Duergath Silveraxe, Male Dwarf Sorcerer 3
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)13 (+1) 15 (+2)6 (-2)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Just what you see.


Social Check DCs


Everard Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'11" western man, he is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He has wavy red hair. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the west to a Priest, Everard learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: To protect his home; and to be a barber again

Ideals: Optimist, Fighting. Bonds: Adventurer, Job, Guardian. Occupation: Priest

Voice: Middle-eastern accent

Attributes [hide]

Everard Iranapha, Male Half-Elf Sorcerer 2
Medium (5'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)14 (+2) 16 (+3)8 (-1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 9000 cp. Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). 1 Half-Plate.


Social Check DCs


Quarethon Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man dresses well, wearing black shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. He keeps his rusty crest in a pixie cut. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the north to a Glassblower, Quarethon learned a great deal about his father's area of expertise. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Addict, Fearful. Bonds: Attractive, Job. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Quarethon Zzzxaaxthroth, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Obsidian (10 gp). 1 Magnifying glass.


Social Check DCs

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