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NPC Generator

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Advanced [show]


Vicky Halsey, Female Human [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a worn and beaten armor. Her auburn hair is greasy and uncared for. Her face is covered beneath a completely black helmet.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in the east. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Opinionated, Joker, Impeccable. Flaws: Ugly. Bonds: Immigrant. Occupation: Scribe

Voice: Scratchy, weak

Attributes [hide]

Vicky Halsey, Female Human Sorcerer 3
Medium (4'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 12 (+1)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2800 sp.


Social Check DCs


Jheri Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses like a well dressed Mortician does. She has a slight overbite and is overall scrawny. Her crest is greying and her face has many wrinkles. Her ears are large.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not believe in violence as a means to an end. She is a dedicated Mortician but believes her peers are too gung-ho.

History: Jheri was raised in a hard working conservative environment. She worked as a nervous Mortician and found it very stressful. She inherited the family business which she has now maintained for 11 years.

Motivation: Sabotage a competitor.

Ideals: Persistence, Pacifist. Flaws: Ugly. Bonds: Job, Religious. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Jheri Jerynomonis, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)11 (+0) 10 (+0)16 (+3)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp.


Social Check DCs


Gaaki Dumph, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. She has a long auburn ponytail with little hanging trinkets. Her green eyes dart from person to person.

Personality: She is business-like. She takes instructions and follows them to the letter. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she is greedy

Ideals: Athletic, Professionalism, Gifted. Flaws: Impulsive. Bonds: Rich. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Gaaki Dumph, Female Half-Orc Sorcerer 1
Medium (4'11") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)12 (+1) 17 (+3)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp).


Social Check DCs


Loopmottin Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs, and carries kukris. Her head has been shaved. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic woman, Loopmottin's first love is herself. Her second love is also herself. Loopmottin is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born to loving parents in a slum to the north. Her father was very strict, and drilled into her lessons on being the perfect lady. She has been saving her money to try and buy her brother's freedom.

Motivation: Wants to raise her children well; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Family, Poor. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Loopmottin Nopenstallen, Female Gnome Sorcerer 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 17 (+3)16 (+3) 7 (-2)15 (+2)
Skills History +5, Sleight of Hand +0
Senses Passive Perception 8
Languages Common, Gnome, Elven, Celestial, Giant
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 700 sp. Peridot (30 gp).


Social Check DCs


Therlin Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has a slight overbite and is overall scrawny. She has styled her auburn hair well, parting it to the right. Her face is scarred and worn.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is an amazing painter.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Spice Merchant

Voice: Soft and mumbly

Attributes [hide]

Therlin Strongheart, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)6 (-2) 9 (-1)11 (+0)
Skills Insight +1, Nature +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1300 sp.


Social Check DCs


Burgell Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tight fitting tan shirt and pants. With a patchy brown beard and wild brown hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered singing. He got away from his former life and has fallen to alcoholism.

Motivation: He is terrified, and will act out of fear.

Ideals: Joker, Artistic. Flaws: Addict, Fearful. Bonds: Poor. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Burgell Sympony, Male Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)15 (+2) 9 (-1)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Elven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs


Gerbo Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. He wears a wide-brimmed hat to hide his balding. His eyes are brown and he is always smoking a pipe.

Personality: While he acts the brute, he is far gentler than he would appear. He also hits on women, regardless of circumstances.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Gerbo was left his mother's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur, Impeccable. Bonds: Has a crush, Military. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Gerbo Pingun, Male Gnome Sorcerer 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)5 (-3) 13 (+1)6 (-2)
Skills Athletics +3, Investigation -1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 sp. Jet (100 gp).


Social Check DCs


Keyleth Iranapha, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She wears a blue costume with the symbols of magic on her torso. She has chestnut hair. She wears large thick round spectacles.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She invites people to come help in her community garden.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bellfounder arts, while her mother instructed her in etiquette, music and courtly manner. Like her father and her brother before her, after school she went straight into learning to become a Bellfounder. She's also a talented Armorer, but doesn't like to broadcast it.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Opinionated, Philantrophist. Bonds: Rich, Job, Adventurer. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Keyleth Iranapha, Female Elf Sorcerer 1
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)15 (+2) 18 (+4)9 (-1)
Skills Performance +1, Survival +6
Senses Passive Perception 14
Languages Common, Elven, Draconic, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Theobald Gentry, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. With a patchy red beard and wild red hair. His eyes are amber and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Theobald has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Philantrophist, Justice. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Barber

Voice: Sleepy voice

Attributes [hide]

Theobald Gentry, Male Human Sorcerer 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)18 (+4) 13 (+1)13 (+1)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic, Terran, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 300 sp.


Social Check DCs

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