Dalaba Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing colorful clothing, dressed as a Bowyer. She sports blonde long hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Gifted from a young age, Dalaba studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She has comitted a past crime that haunts her to this day; and to protect her home
Ideals: Athletic, Gifted. Flaws: Emotional. Bonds: Attractive, Guardian, Criminal record. Occupation: Bowyer
Voice: Soothing and warm
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 18 (+4) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 50 gp.
Shaena TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and is renowned for her bright white dresses and hats. Her hair is always cut to a buzz. Her face is scarred and worn.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: She was born the only child of a wealthy merchant. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. Due to her spouse's obsession with being a Animal Trainer they were divorced and she won custody of their son. She worked as a Healer, and she later adopted a second son.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to reunite with her absent mother
Ideals: Athletic, Artistic, Entrepeneur. Flaws: Ugly, Greedy. Bonds: Family. Occupation: Healer
Voice: Speaks with a cold
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 19 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 17 (+3) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Deep blue spinel (700 gp). Bloodstone (50 gp).
Antinua Mystralath, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and is typically in her Miller uniform. Her red hair is smooth and relatively long. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is irascible and easily irritated. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Antinua was born on a far southern desert where she grew up under the tutelage of her father, an expert Miller. She then took over the family business and is one of the better Miller for hire.
Motivation: To be a Interpreter again; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Job, Immigrant. Occupation: Miller
Voice: Jittery and nervous
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 11 (+0) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 800 sp.
Laucian Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His red hair is unkempt and raggedy. His amber unseeing eyes seem to look past you.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a Blacksmith, his father struggled to pay the bills. After coming to the age of reason, Laucian took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's in love.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Layabout
Voice: French accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 7 (-2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 500 sp. Silver pearl (140 gp).
Thervan Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a tan wide-brimmed hat and tan clothes. His silver hair is braided into rings. His thin eyebrows rest above his beady blue eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He has a small toy that he constantly fidgets with.
History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He has achieved small success as a Bellfounder.
Motivation: A rival would like him out of the picture; and balancing his hectic life and new bellfounder responsibilities is difficult
Ideals: Justice, Fighting. Flaws: Ugly, Addict. Bonds: Job, Criminal record. Occupation: Bellfounder
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 6 (-2) | 9 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 300 gp. Smoky quartz (20 gp). Chalcedony (20 gp). 4 Alchemist’s fire. 4 Alchemist’s fire.
Conrad Stanford, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears light armors faded through time and improper care. He is tall, broad shouldered and powerfully built. His white hair is kept up in a ponytail inside a small hat. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered
History: Conrad was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend.
Ideals: Logical. Bonds: Job, Poor, Adventurer. Occupation: Marshal
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Blue quartz (9 gp).
Seven Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light pastel in addition to tight pants. She carries with her a set of monstrous two handed axes on her belt, each one with a aquamarine on the hilt. Her fur is yellow, silky, and of moderate length. Her eyes, though not visible through her cowl, are green.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: The child of a Carpenter, who enjoyed hunting, Seven was taken on many hunting expeditions. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Seven grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Seven. She now travels the world, in search of power and loot.
Motivation: A rival would like her out of the picture.
Ideals: Fighting. Bonds: Attractive, Has a crush, Adventurer, Nature, Criminal record. Occupation: Ruler
Voice: Raspy
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 12 (+1) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 7000 cp.
Nija Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she tends to wear a large black jacket, and is pretty ugly. She has no hair. Her black eyes dart around the room hyper actively observing anyone and anything.
Personality: She is very quiet and rarely speaks above a whisper. She has a minor phobia of water and hates getting wet.
History: She was born in the north, but her parents moved at a very young age to the south. When money was particularly tight she was walking through alleys when she overheard a Shipwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the north, certain she would find work there.
Motivation: She wants to get laid; and wants her loneliness to end
Flaws: Ugly, Shy, Fearful. Bonds: Immigrant, Poor, Has a crush. Occupation: Shipwright
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 2)
Armor Class 7
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 4 (-3) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 230 gp. 1 Smokesticks.
Skirt Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a robe, a symbol of luck around his neck, and a lance on his belt, he is not a threatening figure. His red fur is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Rich. Occupation: Tanner
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 9 (-1) | 10 (+0) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 110 gp. Sard (80 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

