Raer Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He has a large tan mantle and cape that has been intricately interwoven into his blue robe. Beneath his clothing is a huge mess of scar tissue. With a patchy silver beard and wild silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.
History: Raer was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Fisher like his father before him.
Motivation: He'd like to take his coworkers down a peg; and to be a doctor again
Ideals: Gifted. Flaws: Lazy. Bonds: Slave, Attractive, Job. Occupation: Fisher
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Kilvar Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a grey cloak and cross-gartered white stockings. He sports a long golden beard, and similarly colored long hair. His gray eyes dart from person to person.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a Fletcher, his father struggled to pay the bills. Kilvar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To prove his worth to the world; and he desires power and/or immortality
Flaws: Cynical, Impulsive. Bonds: Poor, Adventurer. Occupation: Priest
Voice: Whispers
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 320 gp.
Volen Hornsby, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her auburn hair is drawn into a tight pony tail with a clover scrunchie. She wears a mask on her face.
Personality: Stoic and calm, she prefers to meditate than take action. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A rival would like her out of the picture.
Ideals: Disciplined. Flaws: Insane, Disease, Ugly. Bonds: Criminal record. Occupation: Baker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points -3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 4 (-3) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Aquan, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
Claira Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'9". She has a large blue mantle and cape that has been intricately interwoven into her black robe. Her hair is white, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in the west. A few years later when the east was not economically sound they moved to her current location. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.
Flaws: Insane, Secretive, Hedonist. Bonds: Attractive, Immigrant. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 sp. 1 Masterwork Common Melee.
Mardnab Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a tight fitting tan shirt and pants. She keeps her golden hair in a pixie cut. This violet eyed northerner is not easily forgotten.
Personality: She is almost excessively polite to everyone, even when angry. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Mardnab was raised in a hard working conservative environment. Mardnab was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mardnab decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She became a Animal Trainer soon after.
Motivation: To reunite with her absent father; and she feels that her past leaves her morally obligated to help
Flaws: Shy, Forgetful. Bonds: Job, Criminal record, Family. Occupation: Animal Trainer
Voice: Boston accent
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Ignan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 17000 cp. Brass mug with jade inlays (600 gp). A roughly beaten golden orb (110 gp). Large well-done wool tapestry (600 gp). 1 Half-Plate.
Eida Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: This woman dresses like a well dressed Mayor does. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her black hair is cut short. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She acts crazy and hedonistic. She has a habit of throwing herself into exceedingly dangerous situations.
History: Eida was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mayor. She's also a talented Dyer, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Mayor responsibilities is difficult; and expand her business
Flaws: Ugly, Hedonist, Impulsive. Bonds: Job, Rich. Occupation: Mayor
Voice: Pirate accent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 270 gp.
Dazzazn Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he has the majority of his body covered in plate. His red crest, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Shepherd
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Caramip Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: A 3'2" southern woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her moppish chestnut hair is in a traditional bowl cut. Her amber eyes are passionate and lively.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is lazy and tries to find solutions quickly.
History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Due to her spouse's obsession with being a Server they were divorced and she won custody of their son. She worked as a Carter, and she later adopted a second son.
Motivation: To reunite with her absent father; and she wants revenge against dire rats
Flaws: Antagonistic, Lazy. Bonds: Poor, Family, Enemies. Occupation: Carter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 19 (+4) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Halfling, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp. Onyx (40 gp). Chrysoprase (40 gp). Tourmaline (50 gp).
Shane Ryland, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears skinny pants and wears a grey and blue robe with the hood down. He has shaved his head bald. His eyes are gray and he is always smoking a pipe.
Personality: Prone to second guessing himself, he comes off as nervous. He also hits on women, regardless of circumstances.
History: He was born to a criminal king-pin and mafia family He helped his father out around the business and became quite the natural. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Wants to work out more often; and wants a kiss
Ideals: Athletic. Flaws: Shy. Bonds: Has a crush, Criminal record, Job. Occupation: Herbalist
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 sp. Brown-green garnet (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!
