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NPC Generator

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Advanced [show]


Harann Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length scarlet crest. Her eyes, though not visible through her cowl, are gold.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born a particularly ugly child, much to the horror of her parents. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly. Bonds: Criminal record. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

Harann Ghaallixirn, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 8 (-1)13 (+1) 7 (-2)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp.


Social Check DCs


Claira Aloro, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears dark leathers with embroidery. With bright silver hair. She has green eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She helped her father out around the business and became quite the natural. She became a Junk Dealer soon after.

Motivation: She desires power and/or immortality; and money/treasure

Ideals: Optimist. Flaws: Secretive. Bonds: Rich, Job, Adventurer. Occupation: Junk Dealer

Voice: Scottish accent

Attributes [hide]

Claira Aloro, Female Elf Sorcerer 1
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Godfrey Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his scythe. His blonde hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.

History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Joker, Persistence. Bonds: Military, Slave. Occupation: Ruler

Voice: Complex vocabulary, royal

Attributes [hide]

Godfrey Ariessus, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 11 (+0)17 (+3)
Skills Medicine +2, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp.


Social Check DCs


Traki Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. His hair is silver, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in a small forest village. He helped his father out around the business and became quite the natural. He has worked as a Spice Merchant like his father before him.

Motivation: Seeks redemption.

Ideals: Persistence. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Traki Mellerelel, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)16 (+3) 14 (+2)15 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Auran, Druidic, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 300 sp.


Social Check DCs


Hamil Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His blonde hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with his god.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Hamil was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Religious, Military, Immigrant, Family. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Hamil Jamjar, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp.


Social Check DCs


Theriatis Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He usually wears his yellow robe and has his lance always slung over his shoulder. His hair is short and auburn. He has green eyes and a yellow hat with a grey feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a island tribe. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 3 years.

Motivation: He's attracted to the PC; and wants to open a new tavern

Ideals: Gifted, Joker. Bonds: Nature, Job, Has a crush. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Theriatis Fidget, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)13 (+1) 16 (+3)13 (+1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp. Red-brown spinel (50 gp).


Social Check DCs


Mumpena Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her black hair is greasy and uncared for. She wears a mask on her face.

Personality: Confrontational and typically high on some drug or another. Further she is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. She got away from her former life and has fallen to alcoholism.

Motivation: To clean up the streets; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Mumpena Nucklestamp, Female Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)14 (+2) 18 (+4)13 (+1)
Skills Athletics +0, Insight +6
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 2000 sp. Red-brown spinel (80 gp). Tourmaline (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Râsh Spaulding, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears black painted combat armor at almost all times. His red hair is braided into rings. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Opinionated, Entrepeneur. Bonds: Rich. Occupation: Stableman

Voice: Nasally tone

Attributes [hide]

Râsh Spaulding, Male Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)13 (+1) 16 (+3)14 (+2)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp.


Social Check DCs


Barendd Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears a wide-brimmed hat to cover his moderate length red hair. His eyes are amber and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with finding treasure.

History: He was born several months after his mother was called into army service. Cursed with vampirism at a very young age, Barendd has worked very hard to control his curse. During his travels, Barendd and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Barendd discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Barendd fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Military, Job. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Barendd Trueblood, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 5 (-3)14 (+2)
Skills Persuasion +4
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp. Tourmaline (80 gp).


Social Check DCs

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