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NPC Generator

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Advanced [show]


Ovak Sutherland, Female Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 6'3" and is typically in her Armorer uniform. Her hair is chestnut, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: A deeply religious woman she believes everything happens for a reason. She misses her home and complains about the freezing weather, even in summer.

History: She was born the only child of a wealthy merchant. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Armorer work with an outfit from a few towns over. Armorer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Armorer for hire.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Bonds: Job, Attractive, Religious, Immigrant. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Ovak Sutherland, Female Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)8 (-1) 12 (+1)7 (-2)
Skills Performance +0, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Large well-done wool tapestry (200 gp). 2 Holy water.


Social Check DCs


Alice Willoughby, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 6'1" and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is white and curly. She has brown eyes and a brown hat with a black feather.

Personality: Calm and collected, she is a well trained Stylist. She is obsessed with her god.

History: Born to a pair of adventurers, Alice grew up listening to her father's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She became a Stylist soon after.

Motivation: Sabotage a competitor; and meet up once more with her childhood friend

Bonds: Rich, Job, Religious, Adventurer, Immigrant. Occupation: Stylist

Voice: Excited and jittery

Attributes [hide]

Alice Willoughby, Female Human Sorcerer 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Grom Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. He has a very tight haircut. His green eyes are slightly larger than normal.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Grom was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He now mingles about in high society.

Motivation: His spouse's relatives view him with great suspicion; and he has passion for adventuring and risk

Flaws: Fearful. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Grom Norton, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)12 (+1) 14 (+2)8 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp.


Social Check DCs


Gargax Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light green in addition to tight pants. His gold crest is greasy and uncared for. He has gleaming, smiling red eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.

History: His father raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is content

Ideals: Athletic, Gifted, Pacifist. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Laborer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gargax Bhenkumbyrznaax, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)9 (-1) 7 (-2)11 (+0)
Skills Perception +0, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. Deep green spinel (70 gp).


Social Check DCs


Nazdûg Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and sports empty pouches on his belt. He has done his best to style his black hair to look like a famous performer. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.

History: Gifted from a young age, Nazdûg studied abroad. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Gifted, Athletic. Flaws: Depressed, Insane. Bonds: Military. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Nazdûg Tatum, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)8 (-1) 11 (+0)7 (-2)
Skills Animal Handling +2, Nature +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Pelt Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has done her best to style her black fur to look like a famous performer. Her eyes, though not visible through her cowl, are hazel.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in a small island village. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear.

Ideals: Joker. Flaws: Fearful, Antagonistic. Bonds: Poor, Nature. Occupation: Engraver

Voice: Hissing voice

Attributes [hide]

Pelt Blossom, Female Tabaxi Sorcerer 2
Medium (4'9") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)11 (+0) 12 (+1)6 (-2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs


Naill Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Crown-heir does. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a card on it. His long white hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He is obsessed with his god.

History: Born in a small village he learned the ways of the warrior from his father. Naill abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Religious, Adventurer. Occupation: Crown-heir

Voice: Spits and sputters

Attributes [hide]

Naill Dalanthan, Male Elf Sorcerer 1
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp.


Social Check DCs


Varis Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'11". He is well dressed, constantly wearing a yellow suit, green shirt, and white tie, and his gloved hand is found clutching a halberd. His white hair is cut short with large spiked bangs in the front. His brown eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Varis was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wishes to resurrect an old love; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Persistence, Entrepeneur. Flaws: Secretive. Bonds: In love. Occupation: Gardener

Voice: German accent

Attributes [hide]

Varis Amakiir, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)8 (-1) 12 (+1)17 (+3)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Sindri Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. He has styled his silver hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When he's not drinking or sleeping the drinks off, he's doing music.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has never given up on his music dream.

Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army

Ideals: Fighting, Artistic, Gifted. Bonds: Attractive, Military. Occupation: Spice Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Sindri Miggledy, Male Gnome Sorcerer 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp. Jet (140 gp).


Social Check DCs

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