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NPC Generator

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Advanced [show]


Veloptima Offund, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who is wearing a tight blue one piece outfit complete with pants, hood, and a cape, she is not a threatening figure. She wears a top hat to cover her moderate length golden hair. Her ears are large.

Personality: Calm and collected, she is a well trained Herbalist. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She now owns her own business.

Motivation: Sabotage a competitor.

Ideals: Extrovert, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Veloptima Offund, Female Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)10 (+0) 16 (+3)7 (-2)
Skills Persuasion +0, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 320 gp. 1 Everburning torch.


Social Check DCs


Ribbles Offund, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. His blonde hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his poetry dream.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Ribbles Offund, Male Gnome Sorcerer 3
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)8 (-1) 14 (+2)18 (+4)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Baradad Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. His crest is white, silky, and of moderate length. He has gleaming, smiling red eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He was granted necromantic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Baradad Verthisathurgiesh, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Deep green spinel (100 gp).


Social Check DCs


Ea Benevolence, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her red hair is singed and shortened. Her ears are large.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She got into the Detective business at a young age. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Ploughman again.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job, Slave. Occupation: Detective

Voice: Stutters

Attributes [hide]

Ea Benevolence, Female Tiefling Sorcerer 3
Medium (4'9") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)11 (+0) 12 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Ownka Alby, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing a long, white, dusty cloak. She wears a deerstalker hat to hide her balding. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has all her life been fascinated with dancing.

History: Ownka was born with her father's beautiful face. Ownka was born on a far western plains where she grew up under the tutelage of her father, an expert Butcher. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants her found; and doesn't want to be a butcher and was forced into it by her family

Ideals: Artistic. Bonds: Attractive, Guardian, Immigrant, Adventurer, Family. Occupation: Butcher

Voice: Slow speaker

Attributes [hide]

Ownka Alby, Female Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Athletics +4, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 800 sp. Jet (80 gp).


Social Check DCs


Spear Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Engraver does. His deerstalker hat is riddled with cuts and holes. He has a dull look in his green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Spear was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 3 years.

Motivation: He seems to be bored by most things.

Flaws: Ugly, Mundane, Disease. Bonds: Job, Religious. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Spear Of Dragons, Male Tabaxi Sorcerer 2
Medium (6'6") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)14 (+2) 8 (-1)13 (+1)
Skills Medicine +1, Religion +4
Senses Passive Perception 9
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Pallabar Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bristling with hidden weapons, mostly falchions and hammers. He wears a feathered hat to hide his balding. This amber eyed northerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is untrained/undisciplined, which makes him dangerous.

Motivation: He seems to be bored by most things; and regain custody of his daughter

Ideals: Optimist. Flaws: Insane, Mundane. Bonds: Criminal record, Family. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Pallabar Dunben, Male Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)13 (+1) 13 (+1)16 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 pp. Chrysoberyl (70 gp).


Social Check DCs


Modean Secret, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears light armors faded through time and improper care. His brown hair has been sun bleached extensively. His eyes, though not visible through his cowl, are gold.

Personality: He acts crazy and hedonistic. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the west his family was never financially stable. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Modean began to lead the lost caravan. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Marry his sister to traveling adventurers; and to protect his home

Ideals: Justice. Flaws: Hedonist. Bonds: Poor. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Modean Secret, Male Tiefling Sorcerer 2
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)14 (+2) 8 (-1)14 (+2)
Skills Acrobatics +2, Animal Handling +1
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 390 gp. 1 Half-Plate.


Social Check DCs


Gurdis Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right leg. She is wearing the road beaten gear of a warrior. Her hair is always cut to a buzz. Her face is covered beneath a completely black helmet.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: From birth she was tutored by a cruel and relentless mentor. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To be a Apothecary again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Emotional. Bonds: Immigrant, Mentor. Occupation: Cartwright

Voice: Squeaky

Attributes [hide]

Gurdis Graybeard, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs

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