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NPC Generator

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Advanced [show]


Flask Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a faded coat and loose pants complete with feathered hat. Her feathered hat is riddled with cuts and holes. Her face is scarred and worn.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was raised in a white middle class family as the only child. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things.

Ideals: Disciplined. Flaws: Ugly, Impulsive, Mundane, Antagonistic. Occupation: Herbalist

Voice: Low range voice

Attributes [hide]

Flask Paws, Female Tabaxi Sorcerer 4
Medium (4'8") Tabaxi, True Neutral (CR 4)
Armor Class 10
Hit Points 2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)12 (+1) 10 (+0)11 (+0)
Skills Athletics +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 1 Minor magic item.


Social Check DCs


Senteq Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a robe, a symbol of the four houses of cards around his neck, and a glaive on his belt. With a patchy silver beard and wild silver hair. This hazel eyed southerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Senteq was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Dwarven compassion; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Attractive, Poor. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Senteq Miggledy, Male Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)15 (+2) 14 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 170 gp.


Social Check DCs


Quespa Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a tight fitting black shirt and pants. She carries with her a set of clubs, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She sports a flattop crest cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quespa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and she wants revenge against dire rats

Ideals: Fighting. Flaws: Insane, Addict. Bonds: Enemies, Rich. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Quespa Norixius, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 7
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)4 (-3) 9 (-1)15 (+2) 13 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Celestial, Gnome
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1000 cp. Black velvet mask with numerous citrines (110 gp). 1 Masterwork Common Melee.


Social Check DCs


Dariff Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears baggy grey pantaloons and a tan scarf. Her hair, while still mostly auburn, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in the east to a Servant, Dariff learned a great deal about her mother's area of expertise. A gifted student she started as a Sage, but she got bored and became a Servant. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: A strong sense of loyalty to Half-Elven people; and further expansion of business

Ideals: Justice. Flaws: Secretive, Racist. Bonds: Religious, Job. Occupation: Servant

Voice: Booming voice

Attributes [hide]

Dariff Ungart, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)14 (+2) 10 (+0)10 (+0)
Skills Athletics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp.


Social Check DCs


Uthemar Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a large blue jacket. His brown hair is braided into rings. His green eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Uthemar was born the youngest of three triplets. He married young, but lost his spouse to giants. Days after completing his studies, news broke out that his hometown was attacked by giants. Uthemar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To reunite with his absent father; and a need for knowledge about a nearby landmark

Ideals: Athletic, Disciplined. Flaws: Depressed. Bonds: Enemies, Family, Adventurer. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Uthemar Amakiir, Male Elf Sorcerer 1
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)9 (-1) 8 (-1)10 (+0)
Skills Intimidation +2, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Jasper (50 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Serpent Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears pastel cloth garments or leather armor. He has a moderate pudge and is not very fit. His cinnamon fur is greasy and uncared for. His eyes are blue and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west to a Map Maker, Serpent learned a great deal about his father's area of expertise. His druidic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 4 years.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Serpent Of Wine, Male Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wrenn Welber, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in tan turtlenecks beneath a white coat with blue slacks. His blonde hair is thinning but still full. His violet eyes peer out from beneath his feathered tan hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a criminal king-pin and mafia family He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His religion dominates his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Religious. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Wrenn Welber, Male Gnome Sorcerer 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 17000 sp. Azurite (12 gp). 1 Minor magic item.


Social Check DCs


Phelaia Caution, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 5'10". She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a whip, but if one is not available she will default to her longsword. She wears a Stetson hat to cover her moderate length blue hair. She wears large thick round spectacles.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She is the product a well kept family trust fund and as such has never really known need. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: She has money and likes to spend it; and she wants to meet her childhood hero

Flaws: Shy. Bonds: Family, Rich, Adventurer. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Phelaia Caution, Female Tiefling Sorcerer 1
Medium (5'10") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp. Sardonyx (70 gp).


Social Check DCs


Mardred Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a grey tunic with blue highlights, and long black pants that bunch up around her shoes. Her brown hair has been sun bleached extensively. Her violet eyes are slightly larger than normal.

Personality: She is happy with her job as a Apothecary. She turns her eye from what people do, preferring to live and let live. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her childhood dream was to be a Butcher, but she was a colossal failure. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and to protect her home

Flaws: Disease, Insomniac. Bonds: Job, Adventurer, Guardian. Occupation: Apothecary

Voice: Sighs a lot, exhausted

Attributes [hide]

Mardred Orcfoe, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)10 (+0) 10 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 60 gp. Blue quartz (4 gp). White pearl (100 gp). Citrine (20 gp).


Social Check DCs

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