Vonbin Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown tunic with black highlights, and long white pants that bunch up around his shoes. He has wavy chestnut hair. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He enjoys reading and quiet.
History: When he was but 3 years old his parents immigrated from the south. Through the years after Vonbin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Vonbin's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world.
Ideals: Justice, Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Priest
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 330 gp. 3 Tanglefoot bags.
Myev Tyndall, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a long, black cloak. She carries with her a set of ceremonial daggers, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She has blonde hair. She has a tattooed face.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is lazy and tries to find solutions quickly.
History: Myev was raised in a hard working conservative environment. She worked as a nervous Shipwright and found it very stressful. She has been a successful dealer in antiques buying low and selling high.
Motivation: She doesn't get along with people that don't share her tastes; and retire the richest woman in the east
Ideals: Fighting, Entrepeneur, Impeccable. Flaws: Ugly, Lazy. Bonds: Job. Occupation: Shipwright
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1700 sp.
Kathra Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 3'9". She wears a well pressed and immaculate suit (or dress). She wears a colorful flower in her brown hair. Her eyes are brown and catlike.
Personality: She is a Performer first and foremost. She believes firmly that knowledge should be universal. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was always a brilliant, if unscrupulous mind. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has set out to sabotage the competition.
Motivation: She is not mentally stable, and does not behave rationally; and expand her business
Ideals: Logical. Flaws: Hedonist, Insane. Bonds: Attractive, Job. Occupation: Performer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 6000 cp.
Sarah Jordan, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her auburn hair is heavily combed to the right. She has a tattooed face.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Sarah grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Lazy. Bonds: Adventurer. Occupation: Stylist
Voice: Low range voice
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 90 gp.
Art Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. He keeps his lavender fur in a pixie cut. He is baby faced.
Personality: He is almost excessively polite to everyone, even when angry. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Born in the north to a Bookbinder, Art learned a great deal about his father's area of expertise. He dropped out of school to support his sick father, and resented it. He inherited the family business which he has now maintained for 8 years.
Motivation: Regain custody of his daughter; and wants to raise his children well
Ideals: Artistic, Logical. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Bookbinder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Auran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Zedaar Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of longswords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His copper crest is lengthy. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Entrepeneur, Fighting, Joker. Bonds: Adventurer, Slave. Occupation: Bookbinder
Voice: Slurs words
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 220 gp. 1 Masterwork Uncommon Weapon.
Merla Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman likes to wear ponchos typically of a light white in addition to tight pants and is in decent physical shape. Her hair is long and auburn with streaks of silver, and is pulled back with small white clips. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: When she was but 6 years old her parents immigrated from the south. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was granted martial powers by her dying brother.
Motivation: Doesn't want to be a Assassin and was forced into it by her family; and find a way to reverse the transformation of her brother
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant, Family. Occupation: Assassin
Voice: Stutters
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 2000 cp.
Thorpe Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This man tends to wear a large red jacket, and sports empty pouches on his belt. He keeps his red hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Animals are drawn to him, and he is able to talk to them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Ploughman soon after.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Shy. Bonds: Slave, Job. Occupation: Ploughman
Voice: German accent
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 80 gp.
Meriele Evans, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is physically well-built. She keeps her red hair in a flapper bob. Her green eyes have a joyful gleam in them most of the time.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. As long as the job gets done she does not care how it got done.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Meriele was born on a far western island where she grew up under the tutelage of her mother, an expert Baker. She left for the west, certain she would find work there.
Motivation: Revenge; and she is greedy
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Immigrant, Enemies. Occupation: Baker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Golden pearl (160 gp).
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