Fargas Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 2'10" has a big stupid grin on his face most of the time. He usually wears his red robe and has his monstrous two handed axe always slung over his shoulder. His red hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: The child of eastern immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Insane, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Sage
Voice: Creaky witch voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 7 (-2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp. 1 Silk rope.
Rolen Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue coat over a grey low-cut shirt, and a deerstalker hat upon his head. He wears a deerstalker hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a logical person and will generally grow upset if things defy logic and science.
History: Rolen was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Optimist, Logical. Bonds: Immigrant, Family, Military. Occupation: Performer
Voice: Eastern European accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1000 cp. 1 Small steel mirror.
Varis Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with top hat. His tied-back hair is black. He has brown eyes and a yellow hat with a pastel feather.
Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. He is obsessed with his god.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Butcher, but he got bored and became a Animal Trainer. He's since become an addict/alcoholic.
Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge
Flaws: Addict. Bonds: Job, Religious, Military, Enemies. Occupation: Animal Trainer
Voice: Indian accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Tippletoe Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman dresses in blue turtlenecks beneath a tan coat with green slacks and is in decent physical shape. Her golden hair is drawn into a tight pony tail with a rose scrunchie. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is almost excessively polite to everyone, even when angry. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Tippletoe was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and to settle down with her crush
Flaws: Insane, Shy. Bonds: Has a crush, Adventurer, Poor. Occupation: Marshal
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 18 (+4) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 150 gp.
Gadreel Generous, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has no hair. Her face is covered beneath a completely black helmet.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born in a small village she learned the ways of the warrior from her father. A gypsy cursed her at a young age, leading to her ugly appearance. She now spends her time doing works of charity.
Motivation: Wants to work out more often; and wants to raise her children well
Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Shy. Occupation: Performer
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 7 (-2) | 16 (+3) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnoll, Undercommon, Auran
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Prosperine Luck, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. She has a slight overbite and is overall scrawny. She wears a wide-brimmed hat to hide her balding. Her red unseeing eyes seem to look past you.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her first spouse was a Detective, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Disciplined. Flaws: Disease, Impulsive. Bonds: Family, Criminal record. Occupation: Fisher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 60 gp.
Quespa Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her green crest is greasy and uncared for. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to make people angry or surprised. She is able to fit into much smaller and tighter spaces than normal.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Quespa took refuge in the large cave and found the beat up warhammer and armor she uses now. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Criminal record. Occupation: Detective
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 5000 cp.
Vrondiss Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His crest is brass and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Dwarven people; and he is unsatisfied with his job
Flaws: Racist, Antagonistic. Bonds: Attractive, Mentor, Poor. Occupation: Mercenary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Thieves’ tools.
Skoth Landon, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears black trousers with green and pastel striped suspenders. He wears various colorful collared shirts, and a wedding ring on his right hand. He is bald on top and has large brown tufts of hair around his ears. His ears are large.
Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Flaws: Ugly, Impulsive. Bonds: In love, Job, Military. Occupation: Junk Dealer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 6 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
