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NPC Generator

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Advanced [show]


Dalgal Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a grey cloak and cross-gartered brown stockings. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Fighting. Flaws: Shy. Bonds: Nature, Family. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Dalgal Strongheart, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)16 (+3) 11 (+0)11 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Gnoll, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 2000 cp.


Social Check DCs


Dadalan Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He sports green clothing, slightly heavier than average wear. His rusty crest is slicked back into a classic pompadour. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Dadalan was raised in a hard working conservative environment. A gifted student he started as a Tailor, but he got bored and became a Cook. He became a Cook soon after.

Motivation: He is unsatisfied with his job; and to be a tailor again

Flaws: Ugly, Hedonist. Bonds: Poor, Religious, Job. Occupation: Cook

Voice: Italian accent

Attributes [hide]

Dadalan Vangdondalor, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)13 (+1) 15 (+2)17 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp. Banded agate (7 gp).


Social Check DCs


Akmen Harm, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fancy green suit. His dark red hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: Akmen wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a wizard, Akmen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and he's repulsed by the pc

Ideals: Disciplined, Optimist. Bonds: Attractive, In love, Mentor. Occupation: Unemployed

Voice: Low and grunting

Attributes [hide]

Akmen Harm, Male Tiefling Sorcerer 1
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)9 (-1) 9 (-1)15 (+2)
Skills Medicine +1, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Darkwood Buckler.


Social Check DCs


Bolhild Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'9" and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her right leg appears badly burned and disfigured. Her white hair is smooth and relatively long. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. During her travels, Bolhild and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bolhild discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Bolhild fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Wants to work out more often.

Ideals: Philantrophist, Athletic. Flaws: Ugly, Cynical. Bonds: Poor. Occupation: Dilettante

Voice: Old Prospector

Attributes [hide]

Bolhild Durthane, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Druidic, Terran
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 600 sp. Star rose quartz (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mormo Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black coat over a grey low-cut shirt, and a Stetson hat upon his head. He carries with him a set of scimitars, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His Stetson hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has never given up on his dancing dream.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting, Artistic. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Mormo Tragedy, Male Tiefling Sorcerer 3
Medium (6'9") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 16 (+3)8 (-1)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Pyntle Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a simple blue robe with green stripes complete with hood. She sports a flattop hair cut. Her face is covered beneath a completely black helmet.

Personality: She exudes charisma. She is a tour de force of persuasion. As long as the job gets done she does not care how it got done.

History: She was born to loving parents in a slum to the south. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Bowyer they were divorced and she won custody of their son. She worked as a Animal Trainer, and she later adopted a second son.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Professionalism. Bonds: Attractive, Poor, Family. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Pyntle Wildwander, Female Gnome Sorcerer 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)16 (+3) 8 (-1)15 (+2)
Skills History +5, Performance +4
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Terran, Elven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 2000 cp.


Social Check DCs


Quarethon Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His crest, while still mostly brass, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he feels that his past leaves him morally obligated to help

Flaws: Insomniac. Bonds: Attractive, Rich, Family, Criminal record. Occupation: Cook

Voice: Boston accent

Attributes [hide]

Quarethon Umbyrphrael, Male Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1800 sp.


Social Check DCs


Numba Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears tan cloth garments or leather armor, and carries shields. Her red hair is drawn into a tight pony tail with a clover scrunchie. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious woman she believes everything happens for a reason. She is a font of random trivia from the lore and stories she has discovered

History: Born to a pair of adventurers, Numba grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Fighting, Logical. Flaws: Addict. Bonds: Religious, Adventurer. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Numba Horcusporcus, Female Gnome Sorcerer 3
Small (3'1") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)14 (+2) 16 (+3)9 (-1)
Skills Persuasion +1, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Giant, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Kody Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a simple violet robe with grey stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. His auburn hair is cut jaggedly and amateurishly. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against dire rats; and many dire rats want him driven away

Flaws: Ugly, Shy. Bonds: Slave, Immigrant, Enemies. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Kody Meliamne, Male Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)14 (+2) 15 (+2)17 (+3)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 250 gp. Amber (160 gp).


Social Check DCs

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