Elaim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has styled his chestnut hair well, parting it to the left. He has gleaming, smiling gray eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a habit of throwing himself into exceedingly dangerous situations.
History: Elaim was raised in a hard working conservative environment. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Antagonistic, Impulsive, Fearful. Bonds: Job. Occupation: Marshal
Voice: Spits words with contempt
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 1 Breastplate. 1 Chain shirt. 1 Half-Plate.
Fonkin Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. He has shaved his head bald. His eyes are green and beady.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Laborer in town.
History: Fonkin was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His childhood dream was to be a Cartwright, but he was a colossal failure. He has achieved small success as a Laborer.
Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Laborer
Voice: High pitched and raspy
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 130 gp.
Rezena Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a black suit, blue shirt, and black tie. She carries with her a set of monstrous two handed axes, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her blue crest is thinning but still full. Her red eyes peer out from beneath her feathered black hat.
Personality: Her tongue was cut out and she uses sign language. She is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Rezena studied abroad. Rezena liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants to meet her childhood hero
Ideals: Fighting, Gifted. Flaws: Disease, Shy. Bonds: Nature. Occupation: Servant
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp. Blue quartz (10 gp).
Shava Holland, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a yellow coat over a pastel low-cut shirt, and a deerstalker hat upon her head. She has a very tight haircut. Her violet eyes peer out from beneath her deerstalker yellow hat.
Personality: She acts crazy and hedonistic. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 2 years.
Motivation: Find a way to reverse the transformation of her brother.
Flaws: Hedonist. Bonds: Family, Military, Job. Occupation: Sellsword
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp.
Tordrid Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her long silver hair is drawn into a two foot long braid. She wears a mask on her face.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. Further she is a bit of a stoner and is frequently out of it.
History: She was born several months after her father was called into army service. A freak accident while working with her Sage father left her crippled. She got away from her former life and has fallen to alcoholism.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Athletic. Flaws: Addict, Disease. Bonds: Attractive, Military. Occupation: Sellsword
Voice: Old Prospector
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Infernal, Terran
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
Ella Presley, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears bulky brown painted plate armor. Her hair, while still mostly chestnut, has prominent grey streaks. Her blue eyes peer out from beneath her small brown hat.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She would rather hide behind her crafts than deal with other people.
History: Sold as a small child to a necromancer, Ella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. By chance she met her sister recently and the two have been together since.
Motivation: An old rival family wants her found; and to unite with her sister
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Family, Mentor. Occupation: Shipwright
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp.
Dagger Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown costume with the symbols of strength on his torso. His orange fur has been sun bleached extensively. He has gleaming, smiling amber eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can't help but pocket interesting objects he comes across
History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He has decided he is irredeemable.
Ideals: Optimist. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Fletcher
Voice: Old thin voice
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 2000 cp.
Dean Shelby, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is short and chestnut. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He has a massive crush on the younger sibling of the Weaver who has hired him part-time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born several months after his mother was called into army service. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants a kiss; and he's attracted to the pc
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Has a crush, Military. Occupation: Weaver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 12 (+1) | 8 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. 1 Banded mail.
Enna Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a skull on it. She has styled her black hair well, parting it to the left. Her amber unseeing eyes seem to look past you.
Personality: She snorts whenever she laughs or is feeling confident. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in a small village she learned the ways of the warrior from her father. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A strong sense of loyalty to Tiefling people; and to reunite with her old friends
Ideals: Fighting. Flaws: Disease, Fearful, Racist. Bonds: Adventurer. Occupation: Engraver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!
