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NPC Generator

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Advanced [show]


Whurdred Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears brown painted combat armor at almost all times. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her hair is blonde and curly. She has gleaming, smiling violet eyes.

Personality: She is extraordinarily eccentric. She is a font of random trivia from the lore and stories she has discovered

History: Whurdred was born in the north. At a young age she loved to build and create. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Logical, Persistence. Flaws: Insane. Bonds: Rich. Occupation: Bounty Hunter

Voice: Rolls R's

Attributes [hide]

Whurdred Burrowfound, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 16 (+3)8 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp.


Social Check DCs


Andraste Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her attire stands in sharp contrast to her monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a clover on it. Her chestnut hair is cut jaggedly and amateurishly. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Mundane. Bonds: Poor, Attractive, Nature. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Andraste Ethanasath, Female Elf Sorcerer 2
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 5 (-3)14 (+2) 15 (+2)10 (+0)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 160 pp.


Social Check DCs


Elizabeth Suithrasas, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries a battered greatsword and tarnished quarterstaff as well. Her hair is short and black. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a small toy that she constantly fidgets with.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy

Ideals: Fighting, Joker. Flaws: Addict. Bonds: Rich, Attractive. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Elizabeth Suithrasas, Female Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp. Golden pearl (160 gp).


Social Check DCs


River In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a cross on it. Her red fur is smooth and relatively long. Her green eyes peer out from beneath her Stetson pastel hat.

Personality: She is business-like. She takes instructions and follows them to the letter. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She got into the Slave Trader business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She now owns her own business.

Motivation: To reunite with her old friends; and she'd like to take her coworkers down a peg

Ideals: Professionalism. Flaws: Hedonist, Ugly. Bonds: Job, Adventurer. Occupation: Slave Trader

Voice: High pitched and raspy

Attributes [hide]

River In the Wind, Female Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)9 (-1) 11 (+0)7 (-2)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 210 gp.


Social Check DCs


Sarah Stanton, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her auburn hair is heavily combed to the right. She has gleaming, smiling gray eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Flattery will make her almost putty in your hands.

History: A powerful slaver made her what she is. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying sister.

Motivation: Retire the richest woman in the east; and she is content

Ideals: Entrepeneur, Gifted. Flaws: Disease, Selfish. Bonds: Mentor. Occupation: Body Guard

Voice: Booming voice

Attributes [hide]

Sarah Stanton, Female Human Sorcerer 2
Medium (5'9") Human, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 340 gp.


Social Check DCs


Dynamic Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her white fur in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is witty, but her monotone delivery comes off as unnerving She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She comes from a rich southern family. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She struck the Banker job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Joker. Flaws: Insane. Bonds: Rich, Family, Job. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Dynamic Of Stars, Female Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)7 (-2) 8 (-1)12 (+1)
Skills Investigation +0, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp.


Social Check DCs


Seraphina Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman tends to wear a red poncho over her likewise colored trousers and shirt. She sports brown long hair. Her otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a criminal king-pin and mafia family Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To unite with her brother.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Criminal record, Family. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Seraphina Wildcloak, Female Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1400 sp. 3 Antitoxin.


Social Check DCs


Aust Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. This blue eyed northerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Aust grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Mason and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Many orcs want him driven away; and he wants revenge against orcs

Flaws: Shy, PTSD. Bonds: Adventurer, Job, Enemies. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Aust Wilborn, Male Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 18 (+4)12 (+1)
Skills Nature +4, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Terran, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 230 gp.


Social Check DCs


Elaim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a brown and black handkerchief worn on his left side. With a patchy brown beard and wild brown hair. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He pushes his goals aggressively. He is also a coward if confronted.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Elaim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elaim. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Flaws: Secretive, Fearful. Bonds: Slave, Criminal record, Adventurer. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Elaim Holderhek, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)8 (-1) 11 (+0)9 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Citrine (40 gp). 1 Banded mail.


Social Check DCs

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