Stannor Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a white costume with the symbols of the four houses of cards on his torso. His long white hair reaches down to his waist. He is baby faced.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with his god.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father
Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Religious, Family. Occupation: Roofer
Voice: Mousy voice
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 2400 sp. A silver and pearl hairclip (80 gp).
Torinn Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. He has wavy rusty crest. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.
History: He was raised in a desert tribe. His father took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Joker, Optimist, Athletic. Bonds: Attractive, Nature. Occupation: Shoemaker
Voice: Low and grunting
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Draconic, Sylvan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Trail Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her fur is greying and her face has many wrinkles. Her yellow unseeing eyes seem to look past you.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Trail was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Trail's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Immigrant, Rich. Occupation: Sage
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 210 gp. 1 Masterwork Uncommon Weapon.
Shamil Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue shirt with thin red vertical stripes and grey pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her white hair is greying along the sides and has receded to reveal a widow's peak. This hazel eyed westerner is not easily forgotten.
Personality: A skeptical and narcissistic woman, Shamil's first love is herself. Her second love is also herself. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: When she was but 4 years old her parents immigrated from the west. Her first spouse was a Barber, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She moves from town to town, unable to find a place to settle.
Motivation: She's looking for her big break; and to unite with her sister
Ideals: Impeccable, Justice. Bonds: Immigrant, Family, Adventurer. Occupation: Detective
Voice: Uses sign language
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp. Golden pearl (100 gp). Coral (100 gp). Deep green spinel (100 gp).
Simon Winchester, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries a battered sickle and tarnished lance as well. His hair, while still mostly brown, has prominent grey streaks. His eyes are blue and beady.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He's also a talented Ploughman, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Fighting, Disciplined. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Crown-heir
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1 Masterwork Common Ranged Weapon.
Roland Wade, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a brown collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears his blonde hair up. His ears are large.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a Butcher, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he's repulsed by the pc
Flaws: Ugly, Forgetful, Antagonistic. Bonds: Enemies, Poor. Occupation: Masseuse
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp.
Kali Hurt, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is wearing a long, black, dusty cloak. Her silver hair is thinning but still full. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.
Personality: This woman loves writing and to teach people writing more than just about anything. She also has developed a complete distrust of the Weaver profession.
History: She was born a particularly ugly child, much to the horror of her parents. She has had some formal writing training, and achieved minor success. Recently the stress of being a Butcher has made it difficult for her to sleep.
Motivation: She wants nothing more than to rejoin the army; and further expansion of business
Ideals: Athletic, Artistic. Flaws: Ugly, Insomniac. Bonds: Job, Military. Occupation: Butcher
Voice: Spits and sputters
Attributes [hide]
Medium (4'10") Tiefling, Neutral Good (CR 3)
Armor Class 8
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Chrysoberyl (150 gp).
Baern Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in a clean brown cloak covering his clean studded leather. His hair is white and curly. His eyes are a pleasant hazel.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a habit of throwing himself into exceedingly dangerous situations.
History: Baern was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Passionate, Persistence. Flaws: Impulsive. Bonds: Criminal record, Religious. Occupation: Map Maker
Voice: Eastern European accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 3000 cp. 1 Half-Plate.
Tippletoe Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: A 3'4" eastern woman, she wears a blue vest and prefers black and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her golden hair is still thick. She has a dull look in her violet eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She is skeptical of what others tell her and is slow to trust.
History: Tippletoe was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: Balancing her hectic life and new Masseuse responsibilities is difficult.
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Masseuse
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 5 (-3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!
