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NPC Generator

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Advanced [show]


Bundrigo Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dark leathers with embroidery. His golden hair is braided into rings. His ears are large.

Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted martial powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly, Addict, Insane. Occupation: Barber

Voice: Eastern European accent

Attributes [hide]

Bundrigo Cherrycheeks, Male Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)8 (-1) 11 (+0)11 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Hourglass.


Social Check DCs


Zaffrab Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his mother was called into army service. After coming to the age of reason, Zaffrab took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Zaffrab never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Fearful. Bonds: Military, In love, Family. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Zaffrab Dunben, Male Gnome Sorcerer 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 18 (+4)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp. Amethyst (160 gp). 1 Buckler.


Social Check DCs


Markosian Cacophony, Female Tiefling [Permalink]

Personal [hide]

Description: 4'10" and muscular, this western woman is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her silver hair is lengthy. Her face is scarred and worn.

Personality: She dislikes all the random violence that takes place in the west. Animals are drawn to her, and she is able to talk to them.

History: She was born in a small mountains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and marry her sister to traveling adventurers

Ideals: Athletic, Pacifist, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Markosian Cacophony, Female Tiefling Sorcerer 1
Medium (4'10") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 9 (-1)18 (+4)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 110 gp.


Social Check DCs


Lerissa Glee, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a small hat to hide her balding. Her silver eyes dart from person to person to random spaces in the air.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Around other people she will do her best to conceal her emotions and appear jolly.

History: From birth she was tutored by a cruel and relentless mentor. Through the years after Lerissa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Lerissa's mother didn't care for her much, and the feeling was mutual. She now mingles about in high society.

Motivation: She's repulsed by the PC; and she is greedy

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Rich, Mentor. Occupation: Bookbinder

Voice: Nasally tone

Attributes [hide]

Lerissa Glee, Female Tiefling Sorcerer 1
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)6 (-2) 17 (+3)11 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp. Malachite (6 gp). 1 Masterwork Musical instrument.


Social Check DCs


Purban Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair, when down, is lengthy. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He is a great chef.

History: He was born in the east, but his parents moved at a very young age to the north. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He desires power and/or immortality; and he is greedy

Ideals: Gifted. Flaws: Secretive. Bonds: Rich, Immigrant, Adventurer. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Purban Copperkettle, Male Halfling Sorcerer 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 11 (+0)9 (-1)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 9000 cp. 1 Masterwork Common Melee.


Social Check DCs


Pirithin Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has white hair. His thin eyebrows rest above his beady amber eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Pirithin was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Religious, Family. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Pirithin Leagallow, Male Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 350 gp.


Social Check DCs


Rangrim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is smooth and relatively long. His eyes are green and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Logical, Gifted. Bonds: Rich, Attractive, Religious. Occupation: Barrister

Voice: Indian accent

Attributes [hide]

Rangrim Bloodkith, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 8 (-1)10 (+0)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. Golden pearl (160 gp).


Social Check DCs


Fargrim Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries a battered sai and tarnished bastard sword as well. He sports a long blonde beard, and similarly colored long hair. His eyes are amber and catlike.

Personality: He likes to make people angry or surprised. He is obsessed with finding treasure.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Fargrim's homeland. Fargrim decided to take the middle way and become a bodyguard. After a long history of fighting, Fargrim and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Military, Immigrant. Occupation: Baker

Voice: Australian accent

Attributes [hide]

Fargrim Strongheart, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 17 (+3)14 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 220 gp.


Social Check DCs


Aura Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, pastel cloak. His fur is cut close to his head. His eyes are a pleasant hazel.

Personality: Abrasive and pushy, he has a hard time making friends. He is a ruthless business man, a trait he acquired from his father.

History: When he was but 4 years old his parents immigrated from the north. Through the years after Aura was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Aura's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and retire the richest man in the north

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Aura Grass, Male Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp. Jade (90 gp).


Social Check DCs

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