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NPC Generator

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Advanced [show]


Morgran Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses like a well dressed Junk Dealer does. He sports a flattop hair cut. His face is scarred and worn.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Morgran Frostbeard, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)8 (-1) 8 (-1)9 (-1)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Zepar Terror, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His hair is cut close to his head. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: When he was but 4 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Zepar Terror, Male Tiefling Sorcerer 2
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 7
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 16 (+3)14 (+2) 16 (+3)16 (+3)
Skills Deception +5, Religion +4
Senses Passive Perception 13
Languages Common, Draconic, Druidic
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 400 sp.


Social Check DCs


Nirgel Blame, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean green cloak covering his clean studded leather. His black hair is drawn into a tight pony tail with a card scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bricklayer father left him crippled. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting, Philantrophist. Flaws: Disease. Bonds: Attractive. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Nirgel Blame, Male Tiefling Sorcerer 2
Medium (6'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 200 gp.


Social Check DCs


Panana Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in earthy colors with a tan and blue handkerchief worn on her right side. Her black hair is cut short with large spiked bangs in the front. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Panana abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Doesn't want to be a Farmer and was forced into it by her family; and marry her sister to traveling adventurers

Ideals: Gifted. Bonds: Attractive, Adventurer, Enemies, Family. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Panana Loofollue, Female Gnome Sorcerer 2
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 700 sp.


Social Check DCs


Trym Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His white hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He can speak with the recently deceased. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and someone believes him a fraud

Ideals: Gifted. Bonds: Immigrant, Enemies, Attractive, Adventurer. Occupation: Hunter

Voice: Scottish accent

Attributes [hide]

Trym Erenaeth, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)8 (-1) 10 (+0)13 (+1)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Sweet Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She is physically well-built. She has wavy orange fur. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sweet is combative with any and all who dare try her patience in the slightest.

History: She was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where she often wandered off to fish. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Attractive, Nature. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Sweet Plume, Female Tabaxi Sorcerer 2
Medium (4'9") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)16 (+3) 11 (+0)16 (+3)
Skills Intimidation +5, Religion +5
Senses Passive Perception 10
Languages Common, Celestial, Ignan, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1 Everburning torch.


Social Check DCs


Tippletoe Offund, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She dresses like a well dressed Assassin does. Her whole body is exceptionally muscular. She wears a colorful flower in her blonde hair. Her gray unseeing eyes seem to look past you.

Personality: She is very quiet and rarely speaks above a whisper. Around other people she will do her best to conceal her emotions and appear jolly.

History: She got into the Assassin business at a young age. A freak accident while working with her Spice Merchant father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To be a Spice Merchant again.

Flaws: Disease, Shy. Bonds: Job, Immigrant, Attractive. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Tippletoe Offund, Female Gnome Sorcerer 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 20 (+5)17 (+3) 11 (+0)5 (-3)
Skills Intimidation -1, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Terran, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Brass mug with jade inlays (200 gp).


Social Check DCs


Resh Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He is obsessed with a lost civilization.

History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Ideals: Logical. Flaws: Insane. Bonds: Poor, Job, Adventurer. Occupation: Carter

Voice: Irish accent

Attributes [hide]

Resh Elton, Male Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)8 (-1) 10 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Oppleby Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. He keeps his long black hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Oppleby took refuge in the ruined castle and found the beat up trident and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly, Hedonist. Bonds: Nature. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Oppleby Maekkelferce, Male Gnome Sorcerer 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)8 (-1) 15 (+2)8 (-1)
Skills Performance +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs

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