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NPC Generator

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Advanced [show]


Saphara Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she tends to wear a large green jacket. She wears her blue crest down. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is obsessed with her god.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She went to a religious school and was inspired by the priests there in charitable deeds. She used her abilities to travel the world and help people.

Motivation: Meet up once more with her childhood friend; and her religion dominates her actions

Ideals: Philantrophist. Bonds: Attractive, Religious, Slave, Adventurer. Occupation: Barrister

Voice: Breathy voice

Attributes [hide]

Saphara Ghaallixirn, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Stealth +1, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Marigold Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is bald on top and has large white tufts of hair around her ears. Her violet unseeing eyes seem to look past you.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: The child of western immigrants she idolized her mother. A few years later when the east was not economically sound they moved to her current location. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk.

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Marigold Shadowquick, Female Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 280 gp. Brass mug with jade inlays (200 gp). 1 Chain shirt.


Social Check DCs


Nuraval Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fancy grey suit. He has done his best to style his white hair to look like a famous performer. His half smiles and blue eyes are beguiling and draw you in.

Personality: He will rave to anyone who will listen. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the north to a Map Maker, Nuraval learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural elven artifacts is his passion

Flaws: Insane, Antagonistic, PTSD. Bonds: Attractive, Job, Adventurer. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Nuraval Goldfinder, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Religion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 170 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp).


Social Check DCs


Sannl Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her silver hair is lengthy and is close to two feet long. Her blue eyes dart from person to person.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born to a criminal king-pin and mafia family Over the years she perfected her riding and shooting skills. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sannl fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Athletic, Fighting. Bonds: Guardian, Criminal record, Nature. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Sannl Deepdelver, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 20 (+5)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 10000 cp. 1 Half-Plate.


Social Check DCs


Avice Kendal, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a grey collared shirt and blue skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She sports a flattop hair cut. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not believe in violence as a means to an end. She is a dedicated Guard but believes her peers are too gung-ho.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. When Avice reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Avice and her spouse have recently divorced.

Motivation: Her religion dominates her actions; and she wants nothing more than to rejoin the army

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Religious, Military. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Avice Kendal, Female Human Sorcerer 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 14 (+2)9 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 5000 cp. Silver comb with moonstones (300 gp).


Social Check DCs


Valanthe Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. Her hair is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.

Personality: She exudes charisma. She is a tour de force of persuasion. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Valanthe lived on a farm with her father, near the main road leading to a nearby town. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She used her abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Mentor, Family, Criminal record. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Valanthe Xiloscient, Female Elf Sorcerer 2
Medium (5'3") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 400 sp. Deep green spinel (160 gp). White pearl (160 gp). Red-brown spinel (160 gp).


Social Check DCs


Beatrice Anderton, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears light armors faded through time and improper care. Her whole body is exceptionally muscular. She wears a colorful flower in her chestnut hair. She is very pretty but has cold, dead eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She uses divination through singing.

History: She served in the navy to pay for her family's outstanding loans. Beatrice was born on a far southern plains where she grew up under the tutelage of her father, an expert Armorer. She moves from town to town, unable to find a place to settle.

Motivation: To settle down with her crush; and she wants nothing more than to rejoin the army

Ideals: Gifted. Bonds: Immigrant, Attractive, Military. Occupation: Armorer

Voice: Speaks with lips pursed

Attributes [hide]

Beatrice Anderton, Female Human Sorcerer 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp.


Social Check DCs


Tagga Spalding, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is well dressed, constantly wearing a black suit, green shirt, and grey tie. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her silver hair is braided into rings. Her fierce gray eyes like to dwell on things.

Personality: She is happy with her job as a Beggar. She turns her eye from what people do, preferring to live and let live. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has built up a small fortune and can afford her own way.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Bonds: Rich, Job, Adventurer, Religious, Mentor. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Tagga Spalding, Female Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp.


Social Check DCs


Gadreel Mercy, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a fine chain shirt which she covers with black colored cloaks and clothing. She has styled her blue hair well, parting it to the left. Her black eyes have a joyful gleam in them most of the time.

Personality: Gadreel is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. As long as the job gets done she does not care how it got done.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Dwarven compassion; and she's repulsed by the pc

Ideals: Extrovert, Professionalism. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Bookbinder

Voice: Deep voice with rolling R's

Attributes [hide]

Gadreel Mercy, Female Tiefling Sorcerer 2
Medium (5'11") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)18 (+4) 12 (+1)14 (+2)
Skills Intimidation +4, Religion +6
Senses Passive Perception 11
Languages Common, Goblin, Giant, Druidic, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 280 gp. 1 Masterwork Common Melee.


Social Check DCs

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