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NPC Generator

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Advanced [show]


Spring Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longsword, but if one is not available she will default to her kukri. She has a moderate pudge and is not very fit. She has moderate length red fur. Her yellow eyes have a joyful gleam in them most of the time.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Spring was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Days after completing her studies, news broke out that her hometown was attacked by illithids. Spring was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: A deep hatred of illithids.

Ideals: Fighting. Flaws: Racist. Bonds: Enemies, Poor. Occupation: Server

Voice: Jittery and nervous

Attributes [hide]

Spring Timber, Female Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Tree Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'11". She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft white waves gently in the breeze, and her gloved hand is found clutching a whip. She has done her best to style her yellow fur to look like a famous performer. Her face is covered beneath a completely black helmet.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She plays an instrument quite well.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She has never given up on her poetry dream.

Motivation: She has a rivalry with the Church that dominates her actions; and money/treasure

Ideals: Justice, Artistic. Flaws: Insane. Bonds: Rich, Religious. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Tree Wind, Female Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)7 (-2) 11 (+0)12 (+1)
Skills Perception +2, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2 Smokesticks.


Social Check DCs


Medrash Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with green lining and desert motifs. He sports a flattop crest cut. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Medrash will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.

History: Born to a Painter, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Extrovert, Pacifist. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Medrash Beryntolthropal, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 11 (+0)16 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp.


Social Check DCs


Theobald Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear flannel. He sports a long white beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Energy wise he seems alert and responsive.

History: He was born at the edge of vast desert. Like his father and his sister before him, after school he went straight into learning to become a Glassblower. He now owns his own business.

Motivation: Wants to open a new tavern; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Professionalism. Flaws: Greedy. Bonds: Poor, Nature, Job. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Theobald Zhanini, Male Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 10 (+0)8 (-1)
Skills Athletics +4, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp. Malachite (12 gp).


Social Check DCs


Trey Mitchell, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his dagger. His blonde hair is long and unkept. This amber eyed southerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Flaws: Ugly, Impulsive, Shy. Bonds: Poor. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Trey Mitchell, Male Human Sorcerer 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Insight +5, Nature +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp).


Social Check DCs


Eida Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Eida was born with her father's beautiful face. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Joker. Bonds: Rich, Attractive, Adventurer. Occupation: Sailor

Voice: Hissing voice

Attributes [hide]

Eida Reedfellow, Female Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 80 gp. 1 Banded mail.


Social Check DCs


Kothûg Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. He has auburn hair. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He has drifted from career to career and currently works as a Armorer.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Military, Job. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Kothûg Morley, Male Half-Orc Sorcerer 3
Medium (5'4") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)10 (+0) 7 (-2)5 (-3)
Skills Performance -1, Persuasion -1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 sp.


Social Check DCs


Morkral Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing brown shirts, loose pants, and blazers most of the time. His black hair is kept up in a ponytail inside a broad hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Adventurer, Military. Occupation: Servant

Voice: Thin and wheezing

Attributes [hide]

Morkral Fallack, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 18 (+4)9 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 gp.


Social Check DCs


Cecily Watson, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She is wearing a perfectly clean shirt and pair of pants. Her red hair is drawn into a tight pony tail with a rose scrunchie. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is happy with her job as a Mayor. She turns her eye from what people do, preferring to live and let live. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born blind and as such lacked many opportunities for work. She went to a religious school and was inspired by the priests there in charitable deeds. She became a Mayor soon after.

Motivation: Wants to open a new tavern.

Flaws: Disease. Bonds: Attractive, Job, Religious. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Cecily Watson, Female Human Sorcerer 2
Medium (5'0") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)16 (+3) 6 (-2)12 (+1)
Skills Deception +3, Religion +5
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 220 gp.


Social Check DCs

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