Dimble Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'7" and does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is greasy and uncared for. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Dimble grew up listening to his mother's many stories. Through the years after Dimble was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Dimble's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his old friends; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Map Maker
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp. Fire opal (700 gp). Violet garnet (200 gp). Zircon (80 gp).
Alice Hayhurst, Female Human [Permalink]
Personal [hide]
Description: This eastern woman wears a robe, a symbol of the four houses of cards around her neck, and a greatsword on her belt. Her clothes are grease stained in places. Her black hair is lengthy. Her blue eyes have a joyful gleam in them most of the time.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Alice is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She has since lost track of the people in her past.
Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Hunter
Voice: German accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 3000 cp.
Emeny Yorke, Female Human [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She has a slight overbite and is overall scrawny. Her hair is silver and curly. Her blue eyes dart from person to person.
Personality: She is almost excessively polite to everyone, even when angry. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Miller arts, while her mother instructed her in etiquette, music and courtly manner. She was taken as a slave by a traveling circus and forced to perform She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has money and likes to spend it.
Flaws: Shy. Bonds: Attractive, Job, Rich, Slave. Occupation: Miller
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 9 (-1) | 11 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Cora Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. Her brown hair is wavy and long. Her eyes are violet and she is always smoking a pipe.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Cora was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Disease. Bonds: Nature, Attractive. Occupation: Masseuse
Voice: Farmer accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Gold and topaz bottle stopper cork (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). 1 Chain shirt.
Kasdeya Hope, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears tattered old clothes. Her silver hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She plays an instrument quite well.
History: She was born in the north. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the north, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally; and meet up once more with her childhood friend
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Nature, Immigrant. Occupation: Bounty Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 170 gp.
Mantus Pride, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears suspenders and black workpants. His shirt is yellow, and he wears a heavy black leather apron most of the time. His right leg appears badly burned and disfigured. His hair, while still mostly dark red, has prominent grey streaks. His white eyes are passionate and lively.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Opinionated. Flaws: Greedy, Mundane. Bonds: Immigrant. Occupation: Roofer
Voice: French accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 11000 cp.
Phelaia Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her purple hair is drawn into a tight pony tail with a cross scrunchie. Her eyes, though not visible through her cowl, are white.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Phelaia hails from a village terrorized by illithids. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She wants revenge against illithids; and she doesn't get along with people that don't share her tastes
Ideals: Athletic, Impeccable. Bonds: Rich, Attractive, Enemies. Occupation: Banker
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Sylvan, Druidic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Thoradin Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. His eyes are blue and beady.
Personality: Thoradin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Half-Elven people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Extrovert, Opinionated. Flaws: Ugly. Occupation: Layabout
Voice: Hollow voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1000 sp.
Baradad Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He is wearing colorful clothing, dressed as a Performer. His silver crest is lengthy. His eyes are likewise red. His teeth are white and perfect.
Personality: He has a massive crush on the younger sibling of the Performer who has hired him part-time. He feeds upon the attention of others.
History: Baradad was born with his father's beautiful face. He helped his father out around the business and became quite the natural. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To get a good night's sleep; and wants his loneliness to end
Flaws: Secretive, Insomniac. Bonds: Attractive, Has a crush, Job. Occupation: Performer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Deep green spinel (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
