Dagger Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears many layers of old clothing at all times. He wears a top hat to hide his balding. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to make people angry or surprised. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Some 4 years later his spouse died after the birth of his son. Heartbroken, Dagger never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, In love, Nature. Occupation: Healer
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 370 gp. 1 Masterwork Common Ranged Weapon.
Blossom Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: 2'11" and muscular, this western woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is brown, silky, and of moderate length. She has several tiny topaz earrings on each ear.
Personality: Calm and collected, she is a well trained Shipwright. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Athletic. Bonds: Adventurer, Attractive, Rich, Job. Occupation: Shipwright
Voice: Sleepy voice
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 700 sp. 1 Superior lock.
Armara Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she has a large black mantle and cape that has been intricately interwoven into her blue robe. Her red hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She has had some formal painting training, and achieved minor success. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Beggar
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 380 gp. Freshwater pearl (12 gp).
Mijira Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a tight fitting green shirt and pants. She wears her brass crest up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She always tries to repair and not replace. It was this mentality that drove her into the Guard business.
History: She was born blind and as such lacked many opportunities for work. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Ideals: Persistence. Flaws: Ugly, Cynical, Disease. Bonds: Enemies. Occupation: Guard
Voice: Boston accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1400 sp. Pink pearl (160 gp).
Tippletoe Dunben, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She typically wears tan cloth garments or leather armor. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Stoic and calm, she prefers to meditate than take action. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: When she was but 7 years old her parents immigrated from the west. Her first spouse was a Masseuse, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: She is not mentally stable, and does not behave rationally; and regain custody of her son
Ideals: Disciplined. Flaws: Insane. Bonds: Immigrant, Rich, Family. Occupation: Mercenary
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 3000 cp. Blue quartz (10 gp).
Hugh Perry, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears grey painted combat armor at almost all times. His red hair, when down, is lengthy. His fierce blue eyes like to dwell on things.
Personality: He is fixated on the number 25. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business
Ideals: Artistic. Flaws: Insane, PTSD. Bonds: Immigrant. Occupation: Glassblower
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Aquan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Fargas Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: Standing 2'10", this man wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his white hair up. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to make people angry or surprised. He is used to getting what he wants. In part because he is a meticulous planner.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: An old rival family wants him found; and he's repulsed by the pc
Ideals: Professionalism. Flaws: Addict, Antagonistic. Bonds: Poor, Nature. Occupation: Junk Dealer
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Goblin, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Arava Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. Her white crest is smooth and relatively long. Her face is covered beneath a completely black helmet.
Personality: Arava is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: The child of southern immigrants she idolized her mother. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Someone believes her a fraud; and she wants to meet her childhood hero
Ideals: Extrovert. Bonds: Immigrant, Adventurer, Enemies. Occupation: Shoemaker
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. 1 Masterwork Common Melee.
Baelitae Drover, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow armored body suit, with a simple white line shooting up and back down. She wears her hair in dreadlocks. She has a dull look in her green eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She is an amazing painter.
History: She was born into a rich family. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has built up a small fortune and can afford her own way.
Motivation: She has a rivalry with the Church that dominates her actions; and doesn't want to be a bowyer and was forced into it by her family
Ideals: Gifted. Bonds: Religious, Rich, Family. Occupation: Bowyer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Druidic, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Heavy wooden shield.
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Their contribution stands as a beacon of hope for all adventurers!
