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NPC Generator

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Dûshrat Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white tunic with black highlights, and long tan pants that bunch up around his shoes. He has moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dûshrat is combative with any and all who dare try his patience in the slightest.

History: Born in the south to a Marshal, Dûshrat learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To reunite with his old friends; and further expansion of business

Ideals: Joker, Justice. Flaws: Insane. Bonds: Job, In love, Adventurer. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Dûshrat Brandon, Male Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)15 (+2) 9 (-1)9 (-1)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Abyssal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp.


Social Check DCs


Right-Handed Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 6'5" and is a bit bulky. She is very muscular particularly in the legs. She wears a pastel collared shirt and violet skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She wears her orange fur down. This amber eyed northerner is not easily forgotten.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: When she was but 7 years old her parents immigrated from the north. Like her father and her brother before her, after school she went straight into learning to become a Navigator. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Revenge; and sabotage a competitor

Flaws: Impulsive. Bonds: Enemies, Adventurer, Immigrant, Job. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Right-Handed Thunder, Female Tabaxi Sorcerer 3
Medium (6'5") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 12 (+1)16 (+3)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 20 pp.


Social Check DCs


Olunt Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His brown hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Olunt was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Olunt's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Olunt Battlehammer, Male Dwarf Sorcerer 4
Medium (3'11") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 300 gp. Amber (150 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Barendd Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His red hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a sage and was forced into it by his family

Ideals: Gifted. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Barendd Stoutale, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)8 (-1) 8 (-1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp.


Social Check DCs


Skirt Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His fur is short and gray. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.

Motivation: A rival would like him out of the picture; and further expansion of business

Flaws: Secretive, Addict. Bonds: Job, Military, Criminal record. Occupation: Dyer

Voice: Dutch accent

Attributes [hide]

Skirt Fang, Male Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Persuasion +2, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 60 gp.


Social Check DCs


Pígug Oakes, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. He has no hair. His amber eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To reunite with his old friends.

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Rich, Has a crush. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Pígug Oakes, Male Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp.


Social Check DCs


Halimath Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This man wears tan trousers with black and blue striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. His head has been shaved. His face is scarred and worn.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is afraid of women and trembles around them

History: A powerful necromancer made him what he is. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his sister.

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Family, Mentor. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Halimath Netyoive, Male Elf Sorcerer 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs


Philomena Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a well pressed and immaculate suit (or dress). Her white hair is long and unkept. She has amber eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Doctor mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Justice, Logical. Flaws: Ugly, Disease, Insomniac. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Philomena Warmwater, Female Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Miles Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy violet pantaloons and a black scarf. His hair is always cut to a buzz. His green eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born several months after his mother was called into army service. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and to find somewhere to settle down

Ideals: Opinionated. Flaws: PTSD. Bonds: Attractive, Nature, Military. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Miles Amastacia, Male Half-Elf Sorcerer 3
Medium (4'10") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 2500 sp.


Social Check DCs

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