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NPC Generator

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Advanced [show]


Quillathe Horineth, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has moderate length chestnut hair. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She snorts whenever she laughs or is feeling confident. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her father raised her in a mountain cabin. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Half-Orc compassion; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Nature, Adventurer. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Quillathe Horineth, Female Elf Sorcerer 1
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Gimurt Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a faded coat and loose pants complete with feathered hat. He keeps his chestnut hair in a flapper bob. His eyes are brown and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised by priests from a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious, Mentor. Occupation: Interpreter

Voice: Sore throat, cough

Attributes [hide]

Gimurt Rumnaheim, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)9 (-1) 11 (+0)9 (-1)
Skills Acrobatics +0, Deception +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 360 gp.


Social Check DCs


Hamil Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man is generally well dressed albeit a few years behind the times. His brown hair is thinning but still full. His green eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.

Motivation: His religion dominates his actions; and an old rival family wants him found

Flaws: Impulsive. Bonds: Attractive, Nature, Family, Religious. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Hamil Goldfound, Male Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)8 (-1) 16 (+3)8 (-1)
Skills Investigation +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Menny Offund, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, constantly wearing a tan suit, violet shirt, and tan tie. Her brown hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She comes from a rich southern family. After coming to the age of reason, Menny took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has built up a small fortune and can afford her own way.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Rich, Job. Occupation: Scribe

Voice: Australian accent

Attributes [hide]

Menny Offund, Female Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 16 (+3)8 (-1)
Skills Insight +5, Intimidation +1
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 200 gp.


Social Check DCs


Gûnd Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. His hair is short and silver. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is business-like. He takes instructions and follows them to the letter. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To find somewhere to settle down; and he is greedy

Ideals: Professionalism, Logical. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Gûnd Tinley, Male Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 10 (+0)8 (-1)
Skills Nature +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp.


Social Check DCs


Cairn Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of rapiers on his belt, each one with a opal on the hilt. His purple hair is heavily combed to the left. He has a dull look in his gold eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with his god.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Cursed with vampirism at a very young age, Cairn has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Religious, Adventurer. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Cairn Hurt, Male Tiefling Sorcerer 2
Medium (6'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)18 (+4) 14 (+2)10 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Orc, Elven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 200 sp.


Social Check DCs


Faral Netyoive, Female Elf [Permalink]

Personal [hide]

Description: This woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and sports empty pouches on her belt. Her hair is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has always had a great fascination with Half-Elven culture. Energy wise she seems alert and responsive.

History: She was born to a criminal king-pin and mafia family When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is greedy

Ideals: Professionalism. Flaws: Racist. Bonds: Rich, Criminal record, Job. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Faral Netyoive, Female Elf Sorcerer 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Citrine (30 gp). Tourmaline (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roge Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is chestnut and curly. His eyes are hazel and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Criminal record, Slave, Enemies. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Roge Sunmeadow, Male Halfling Sorcerer 4
Small (3'4") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 24000 sp. A roughly beaten golden orb (50 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp).


Social Check DCs


Nimble Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears dark leathers with embroidery. His cinnamon fur is thinning but still full. His green eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Nimble grew up listening to his mother's many stories. A gifted student he started as a Masseuse, but he got bored and became a Mason. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Addict. Bonds: Adventurer, Job. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Nimble Buttons, Male Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 gp.


Social Check DCs

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