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NPC Generator

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Advanced [show]


Spring Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a pastel poncho over his likewise colored trousers and shirt. He has dyed his greying black fur a little too much giving a sharp black color. He has gleaming, smiling yellow eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the south. In his 14th year, his parents were killed by a brigands raid, leaving Spring alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he wants revenge against brigands

Ideals: Athletic, Justice. Bonds: Attractive, Immigrant, Enemies. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Spring Candle, Male Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 14 (+2)8 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp.


Social Check DCs


Agatha Remington, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she sports grey clothing, slightly heavier than average wear. Her red hair is matted, messy, and big. Her eyes are amber and catlike.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Agatha took refuge in the ruined castle and found the beat up shortspear and armor she uses now. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC; and she feels kind of lost in life

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Depressed. Bonds: Nature. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Agatha Remington, Female Human Sorcerer 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Athletics +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs


Beleth Justice, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses in collared shirts and wears a proper scarf over her head. Her chestnut hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born several months after her mother was called into army service. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has dedicated herself to building a better trade route.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she is unsatisfied with her job

Bonds: Job, Religious, Military, Adventurer, Enemies. Occupation: Miner

Voice: Spanish accent

Attributes [hide]

Beleth Justice, Female Tiefling Sorcerer 4
Medium (5'11") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Terran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Pyntle Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tattered old clothes. Her hair is short and white. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is extraordinarily eccentric. She is lazy, self-centered, vain, and jealous.

History: Pyntle lived on a farm with her father, near the main road leading to a nearby town. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Pyntle grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Pyntle. By chance she met her brother recently and the two have been together since.

Motivation: Marry her brother to traveling adventurers.

Flaws: Ugly, Insane, Selfish. Bonds: Family, Criminal record. Occupation: Farmer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Pyntle Rofferton, Female Gnome Sorcerer 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 10 (+0)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp.


Social Check DCs


Grai Langley, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a black poncho over her likewise colored trousers and shirt. She carries a battered rapier and tarnished bow as well. Her deerstalker hat is riddled with cuts and holes. This blue eyed easterner is not easily forgotten.

Personality: She acts crazy and hedonistic. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born at the edge of vast forest. Grai liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Hedonist, Shy. Bonds: Nature. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Grai Langley, Female Half-Orc Sorcerer 2
Medium (5'9") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)4 (-3) 12 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 sp. Amethyst (130 gp). Peridot (40 gp). Azurite (6 gp).


Social Check DCs


Dondon Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying brown hair a little too much giving a sharp brown color. His hazel eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Dondon was born the youngest of three triplets. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by drow. Dondon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Entrepeneur. Bonds: Guardian, Enemies, Family, Immigrant. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Dondon Honeypot, Male Halfling Sorcerer 4
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Aquan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 24000 cp.


Social Check DCs


Dain Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a worn and beaten armor. His chestnut hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Dain hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is lazy, self-centered, vain, and jealous.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He feels that his past leaves him morally obligated to help; and he would like to get married and retire

Ideals: Artistic. Flaws: Insomniac, Selfish. Bonds: Attractive, Slave. Occupation: Masseuse

Voice: Slurs words

Attributes [hide]

Dain Foamtankard, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Draconic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp.


Social Check DCs


Ombul Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. His moppish white hair is in a traditional bowl cut. His hazel eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Ombul's first love is himself. His second love is also himself. He is a ruthless business man, a trait he acquired from his mother.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Mentor. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Ombul Littlefoot, Male Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 14 (+2)16 (+3)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Seven Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black fur is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Seven lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Fighting, Athletic, Philantrophist. Bonds: Guardian, Family. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Seven Thunder, Male Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)9 (-1) 8 (-1)14 (+2)
Skills Investigation +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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