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NPC Generator

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Advanced [show]


Saphara Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears green painted combat armor at almost all times. She has no crest. She wears large thick round spectacles.

Personality: She is almost excessively polite to everyone, even when angry. Energy wise she seems alert and responsive.

History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Regain custody of her son; and her spouse's relatives view her with great suspicion

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Saphara Argenthrixus, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 18 (+4)14 (+2)
Skills Athletics +3, Investigation +4
Senses Passive Perception 14
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp. 1 Breastplate.


Social Check DCs


Gerard Stratford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears grey trousers with tan and grey striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. He has several tiny topaz earrings on each ear.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gerard took refuge in the ruined castle and found the beat up flail and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Nature. Occupation: Roofer

Voice: Complex vocabulary, royal

Attributes [hide]

Gerard Stratford, Male Human Sorcerer 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +0, Arcana +4
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 6000 cp.


Social Check DCs


Dalgal Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a grey Stetson hat and grey clothes. He has no hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.

History: Dalgal was born the youngest of three triplets. Like his father and his sister before him, after school he went straight into learning to become a Fortune-teller. He has achieved small success as a Fortune-teller.

Motivation: To be a Miller again; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Family, Job. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Dalgal Battlehammer, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Duergath Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His hair is cut close to his head. His blue eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: To protect his home; and he has a rivalry with the church that dominates his actions

Flaws: Disease. Bonds: Rich, Attractive, Religious, Adventurer, Guardian. Occupation: Baker

Voice: Scratchy, weak

Attributes [hide]

Duergath Orcfoe, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp. Sardonyx (30 gp).


Social Check DCs


Donaar Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His crest, while still mostly silver, has prominent grey streaks. His gold eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Donaar hails from a village terrorized by goblins. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Donaar began to lead the lost caravan. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Sabotage a competitor; and balancing his hectic life and new body guard responsibilities is difficult

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Religious, Enemies, Job. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Donaar Clethtinthiallor, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)16 (+3) 7 (-2)12 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Celestial, Gnome, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 200 sp. Tourmaline (100 gp).


Social Check DCs


Baggi Ainsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'7" and wears bulky white painted plate armor. Her hair is golden and curly. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Baggi speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Baggi was born the youngest of three triplets. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Engraver.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Impeccable. Bonds: Attractive, Family, Job. Occupation: Engraver

Voice: French accent

Attributes [hide]

Baggi Ainsworth, Female Half-Orc Sorcerer 1
Medium (4'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 9 (-1)7 (-2) 13 (+1)8 (-1)
Skills Investigation +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. A roughly beaten golden orb (120 gp).


Social Check DCs


Mastema Generous, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a black shirt with thin tan vertical stripes and yellow pants. She has styled her dark red hair well, parting it to the right. Her silver eyes are slightly larger than normal.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in the west. Over the years she perfected her riding and shooting skills. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world.

Flaws: Ugly, Impulsive. Bonds: Immigrant, Nature. Occupation: Crown-heir

Voice: German accent

Attributes [hide]

Mastema Generous, Female Tiefling Sorcerer 1
Medium (5'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)11 (+0) 17 (+3)17 (+3)
Skills Arcana +2, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp. 2 Antitoxin.


Social Check DCs


Faral Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she prefers to wear violet clothing when she does not wear armor. Her hair is blonde and curly. She has a tattooed face.

Personality: She is overprotective of those who hire her services. She does not trust anyone and sleeps with one eye open.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Faral took refuge in the old dungeon and found the beat up shortbow and armor she uses now. She has dedicated herself to building a better trade route.

Motivation: To reunite with her old friends; and wants to raise her children well

Flaws: Insomniac. Bonds: Guardian, Nature, Adventurer, Family. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Faral Boleem, Female Half-Elf Sorcerer 3
Medium (5'1") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 20 pp. Gold dragon comb with red garnet eye (400 gp). Finely wrought small gold bracelet (60 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Baern Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'0" has a big stupid grin on his face most of the time. He tends to wear a large brown jacket. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the west his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He inherited the family business which he has now maintained for 6 years.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Poor, Job. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Baern Burrowfound, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)4 (-3) 10 (+0)11 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 50 gp.


Social Check DCs

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