Beast In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her nunchaku, and she perpetually has her nunchaku ready. Her red fur is greasy and uncared for. Her eyes are likewise copper. Her teeth are yellowed and unaligned.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Further she is a bit of a stoner and is frequently out of it.
History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Philantrophist. Flaws: Ugly, Addict. Occupation: Scribe
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp. Star rose quartz (20 gp). Violet garnet (300 gp).
Roger Westcott, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in a clean brown cloak covering his clean studded leather. His head has been shaved. His otherwise smooth face is marked with small tiny scars.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Gifted from a young age, Roger studied abroad. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.
Motivation: Find a way to reverse the transformation of his sister; and retire the richest man in the west
Ideals: Optimist, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Locksmith
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 6 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1600 sp. 1 Tanglefoot bags. 4 Smokesticks. 4 Alchemist’s fire.
Cask Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. His fur is red, silky, and of moderate length. His blue eyes peer out from beneath his top brown hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He receives visions of the future at random moments
History: Cask was born in the west. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and wishes to resurrect an old love
Ideals: Athletic, Gifted, Persistence. Flaws: Disease. Bonds: Attractive. Occupation: Miller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Ootah Webley, Female Half-Orc [Permalink]
Personal [hide]
Description: She dresses in black turtlenecks beneath a brown coat with green slacks. She is physically well-built. Her white hair is matted, messy, and big. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Ootah enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Dilettante arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Ugly, Mundane, Hedonist. Bonds: Rich. Occupation: Dilettante
Voice: Russian accent
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Adelaide Hadley, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing a long, brown cloak. Her silver hair is matted, messy, and big. She wears large thick round spectacles.
Personality: A skeptical and narcissistic woman, Adelaide's first love is herself. Her second love is also herself. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was very strict, and drilled into her lessons on being the perfect lady. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She has money and likes to spend it; and she is wracked by social anxiety
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Religious, In love, Rich. Occupation: Sage
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Aquan, Undercommon, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Nalral Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. He wears a wide-brimmed hat to cover his moderate length red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is very quiet and rarely speaks above a whisper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nalral is combative with any and all who dare try his patience in the slightest.
History: Nalral was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He seems to be bored by most things; and regain custody of his daughter
Ideals: Fighting, Justice. Flaws: Shy, Mundane. Bonds: Attractive, Family. Occupation: Dilettante
Voice: Strong lisp
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 pp.
Beloril Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). His brown hair is unkempt and raggedy. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Beloril was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable.
Flaws: Ugly, Selfish, Insane. Bonds: Poor, Criminal record. Occupation: Mortician
Voice: Speaks in third person
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Ûshbaka Spalding, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears baggy white pantaloons and a blue scarf. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Bather for the past few years.
Motivation: He feels threatened by others; and to be a shipwright again
Ideals: Entrepeneur. Flaws: Depressed, Fearful. Bonds: Rich, Job. Occupation: Bather
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 7 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp.
Quespa Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing left arm. She is renowned for her bright green dresses and hats. Her crest is white and curly. She has a dull look in her red eyes.
Personality: A deeply religious woman she believes everything happens for a reason. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 3 years later her spouse died after the birth of her son. Heartbroken, Quespa never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: A strong sense of loyalty to Gnomish people; and she has a rivalry with the church that dominates her actions
Ideals: Artistic, Gifted. Flaws: Racist. Bonds: Religious, In love. Occupation: Actor
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 310 gp.
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