Millicent Walcott, Female Human [Permalink]
Personal [hide]
Description: She has a missing right arm. She is wearing a long, grey cloak. She has done her best to style her black hair to look like a famous performer. She wears large thick round spectacles.
Personality: She exudes charisma. She is a tour de force of persuasion. She is a font of random trivia from the lore and stories she has discovered
History: She was always a brilliant, if unscrupulous mind. She helped her mother out around the business and became quite the natural. She tends to her Miller job now, and dutifully fulfills any obligations she has.
Motivation: Many drow want her driven away; and expand her business
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Job, Enemies. Occupation: Miller
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.
Trail Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who is wearing a long, pastel cloak, he is not a threatening figure. He keeps his long red fur kept up in a rat tail. His green unseeing eyes seem to look past you.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with a lost civilization.
History: He was born several months after his mother was called into army service. Trail was born on a far southern island where he grew up under the tutelage of his mother, an expert Tailor. He now travels the world, in search of power and loot.
Motivation: Revenge; and a deep hatred of dire rats
Ideals: Opinionated. Flaws: Disease. Bonds: Adventurer, Military, Immigrant, Enemies. Occupation: Tailor
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Infernal, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 1 Chain shirt. 1 Buckler. 1 Banded mail.
Lamlis Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a robe, a symbol of his god around his neck, and a crossbow on his belt. His brown hair is thinning but still full. He wears an eyepatch.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Interpreter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp.
Maegan Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'2" has a big stupid grin on her face most of the time. She wears a custom-built plate barding that's adorned with white lining and desert motifs. Her black hair is cut short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Maegan was born in the east. At a young age she loved to build and create. Maegan abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She moves from town to town, unable to find a place to settle.
Motivation: She desires power and/or immortality.
Ideals: Persistence. Flaws: Insane, Shy. Bonds: Adventurer, Immigrant. Occupation: Banker
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp.
Aline Garrick, Female Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. With wild black hair. Her violet eyes are passionate and lively.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the south her family was never financially stable. She moved out west to avoid the crime she committed. She has set out to sabotage the competition.
Motivation: A strong sense of loyalty to Tiefling people; and a rival would like her out of the picture
Ideals: Disciplined. Flaws: Racist. Bonds: Job, Poor, Criminal record. Occupation: Ploughman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp. Red garnet (40 gp).
Ronwe Pandaemonium, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'9". She wears a worn and beaten armor, and her gloved hand is found clutching a bastard sword. She wears a broad hat to cover her moderate length brown hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Ronwe was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Ronwe's mother didn't care for her much, and the feeling was mutual. She used her abilities to trick people and travel the world for free.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Philantrophist. Flaws: Antagonistic, Fearful, Disease. Bonds: Criminal record. Occupation: Actor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Rolf Gyula, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean brown cloak covering his clean studded leather. With bright black hair and a scraggly beard. His hazel eyes have a joyful gleam in them most of the time.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Rolf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to loving parents in a slum to the south. He helped his father out around the business and became quite the natural. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.
Motivation: He seems to be bored by most things; and sabotage a competitor
Ideals: Impeccable. Flaws: Hedonist, Mundane. Bonds: Poor, Job. Occupation: Adventurer
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Moonstone (30 gp). Red garnet (150 gp). 1 Half-Plate.
Adrex Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He wears tattered old clothes. He has moderate length red crest. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a very good compulsive liar and kleptomaniac.
History: He comes from a rich northern family. Like his father and his brother before him, after school he went straight into learning to become a Bounty Hunter. After months of barely getting by, Adrex managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly. Bonds: Job, Criminal record, Rich, Slave. Occupation: Bounty Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 18000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Emeny Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her chestnut hair is smooth and relatively long. Her eyes are violet and she is always smoking a pipe.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She made a point of taking high paying jobs and getting most of it up front. She now spends her time doing works of charity.
Motivation: Money/treasure; and she has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Immigrant, Adventurer. Occupation: Marshal
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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