Stannor Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'1". He is well dressed, constantly wearing a red suit, violet shirt, and blue tie. His black hair is heavily combed to the right. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to make people angry or surprised. He has a habit of throwing himself into exceedingly dangerous situations.
History: Stannor lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his absent mother.
Flaws: Antagonistic, Impulsive. Bonds: Family, Rich. Occupation: Masseuse
Voice: Voice breaks
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp.
Hûmgrat Gresham, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His auburn hair is knotted and matted. He wears an eyepatch.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Shoemaker
Voice: Can't modulate volume
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 8 (-1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp. Citrine (40 gp). 1 Masterwork Common Melee.
Bharash Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he typically wears black cloth garments or leather armor. His bronze crest is lengthy. His gold eyes lackadaisically let the world flow into them.
Personality: He never swears and excessively uses polite adverbs when speaking. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Bricklayer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Banded mail.
Wymar Tatum, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. His hair, while still mostly chestnut, has prominent grey streaks. He is baby faced.
Personality: He is a Baker first and foremost. He believes firmly that knowledge should be universal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Baker, and he later adopted a second son.
Motivation: Wants to have a good time and be beloved; and his relatives are trying to arrange a marriage
Ideals: Athletic, Gifted, Optimist. Bonds: Job, Rich, Family. Occupation: Baker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp. Blue quartz (9 gp). 1 Chain shirt.
Ernest Trollope, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is renowned for his bright brown suits and hats. His hair is greying and his face has many wrinkles. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Ernest hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Ernest and his spouse have recently divorced.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Artistic. Flaws: Antagonistic. Bonds: In love, Immigrant, Adventurer. Occupation: Fletcher
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 18 (+4) | 14 (+2) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Gnoll, Infernal, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 pp. 1 Half-Plate.
Vonana Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries with her a set of tridents on her belt, each one with a emerald on the hilt. Her blonde hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Vonana isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vonana fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Performer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 7 (-2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 400 gp. Black pearl (500 gp).
Unvera Turen, Female Gnome [Permalink]
Personal [hide]
Description: 3'6" and muscular, this western woman is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She is bald on top and has large red tufts of hair around her ears. She has gleaming, smiling brown eyes.
Personality: She has a massive crush on the younger sibling of the Shepherd who has hired her part-time. She cannot resist a sob story and will often dote over anyone who has one.
History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Unvera took refuge in the old dungeon and found the beat up longsword and armor she uses now. She has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to work out more often; and wants her loneliness to end
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Has a crush, Nature. Occupation: Shepherd
Voice: Switch between two voices
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 110 gp.
Gorga Barton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a top hat to hide her balding. Her violet eyes dart from person to person to random spaces in the air.
Personality: This woman loves writing and to teach people writing more than just about anything. She is a great chef.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an athlete and attended two major summer competitions. She never won. She has never given up on her writing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Artistic, Gifted. Occupation: Layabout
Voice: Australian accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 5000 cp.
Eleanor Heiser, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears a yellow vest and prefers tan and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has done her best to style her black hair to look like a famous performer. Her eyes are amber and catlike.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Flattery will make her almost putty in your hands.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Gifted. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Armorer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
