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NPC Generator

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Advanced [show]


Therai Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His purple hair is slicked back into a classic pompadour. This gold eyed easterner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Rich, Enemies. Occupation: Laborer

Voice: Speaks with back of mouth

Attributes [hide]

Therai Poetry, Male Tiefling Sorcerer 3
Medium (6'1") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 17 (+3)17 (+3)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 2700 sp.


Social Check DCs


Emerald In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a pastel and blue handkerchief worn on his right side. He has styled his cinnamon fur well, parting it to the right. His eyes are copper.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Guard business at a young age. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable. Bonds: Religious, Job, Adventurer. Occupation: Guard

Voice: German accent

Attributes [hide]

Emerald In Shadow, Male Tabaxi Sorcerer 3
Medium (5'5") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Just what you see.


Social Check DCs


Orryn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop hair cut. His blue eyes lackadaisically let the world flow into them.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Orryn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Orryn was born on a far southern mountains where he grew up under the tutelage of his father, an expert Engraver. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Military, Immigrant. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Orryn Garrick, Male Gnome Sorcerer 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 19 (+4)8 (-1) 5 (-3)10 (+0)
Skills Perception -1, Survival -1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. Moonstone (50 gp).


Social Check DCs


Henry Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His blonde hair is still thick. His violet eyes have a joyful gleam in them most of the time.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with finding treasure.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants his loneliness to end; and meet up once more with his childhood friend

Ideals: Artistic. Bonds: Attractive, Adventurer, Criminal record, Has a crush. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Henry Wilberforce, Male Human Sorcerer 2
Medium (6'4") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +4, History +5
Senses Passive Perception 11
Languages Common, Sylvan, Terran, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 200 sp. Lapis lazuli (15 gp).


Social Check DCs


Gormogord Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his silver hair up. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Joker, Philantrophist. Bonds: Rich, Military. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Gormogord Honeypot, Male Halfling Sorcerer 2
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1900 sp.


Social Check DCs


Mardnab Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She prefers to wear flannel. Beneath her clothing is a huge mess of scar tissue. Her red hair is drawn into a tight pony tail with a butterfly scrunchie. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She snorts whenever she laughs or is feeling confident. She plays an instrument quite well.

History: Born to a Tailor, her mother struggled to pay the bills. Mardnab was born on a far southern plains where she grew up under the tutelage of her mother, an expert Fisher. She moves from town to town, unable to find a place to settle.

Motivation: She is currently in port desperately looking for someone to get her out; and an old rival family wants her found

Ideals: Artistic. Flaws: Addict. Bonds: Slave, Poor, Immigrant. Occupation: Fisher

Voice: Indian accent

Attributes [hide]

Mardnab Sympony, Female Gnome Sorcerer 1
Small (3'0") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)9 (-1) 10 (+0)14 (+2)
Skills Nature +1, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Amber (80 gp).


Social Check DCs


Hrathy Davenport, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman is generally shirtless and showing off her tattooed chest. Her hair is greying and her face has many wrinkles. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born at the edge of vast forest. Her mother was a mechanic, and taught her how to fix just about anything. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable; and seeks redemption

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, In love, Criminal record, Nature. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Hrathy Davenport, Female Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 4 (-3)6 (-2)
Skills Nature +4, Persuasion +0
Senses Passive Perception 7
Languages Common, Orc, Aquan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Burana Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with green lining and desert motifs. She is bristling with hidden weapons, mostly axes and glaives. She has done her best to style her red crest to look like a famous performer. Her thin eyebrows rest above her beady gold eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She is able to make almost anything out of random pieces of junk.

History: She was born to loving parents in a slum to the west. Her psionic abilities were realized during a raid on her village. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Baker

Voice: Excited and jittery

Attributes [hide]

Burana Xephyrbahnor, Female Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)16 (+3) 9 (-1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 9
Languages Common, Draconic, Undercommon, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 80 gp. Rose (50 gp). Deep green spinel (90 gp). Golden pearl (90 gp).


Social Check DCs


Sun Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy pastel pantaloons and a yellow scarf. He keeps his red fur in a flapper bob. This blue eyed easterner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with a lost civilization.

History: He comes from a rich eastern family. Over the years he perfected his riding and shooting skills. In the meantime he has taken over work as a Adventurer and occasionally as a mercenary.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Flaws: Fearful. Bonds: Nature, Adventurer, Rich, Job. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Sun Wind, Male Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 230 gp. Coral (60 gp). White pearl (60 gp).


Social Check DCs

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