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NPC Generator

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Advanced [show]


Bendoo Beckwith, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses well, wearing black shirts, loose pants, and blazers most of the time. Her hair is red and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Bendoo isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born several months after her father was called into army service. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better trade route.

Motivation: She wants nothing more than to rejoin the army; and obtaining odd cultural elven artifacts is her passion

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Military, Adventurer. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Bendoo Beckwith, Female Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)12 (+1) 11 (+0)7 (-2)
Skills Deception +0, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Elegant Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His gray fur, when down, is lengthy. He has several tiny amber earrings on each ear.

Personality: Overbrimming with self-confidence, Elegant isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. Elegant is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Elegant lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To unite with his brother; and doesn't want to be a healer and was forced into it by his family

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Healer

Voice: American accent

Attributes [hide]

Elegant Of Storm, Male Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 13 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 4000 cp.


Social Check DCs


Cloak Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Beneath her clothing is a huge mess of scar tissue. Her lavender fur is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.

Personality: She is witty, but her monotone delivery comes off as unnerving Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Marshal kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker, Fighting. Flaws: Antagonistic. Bonds: Slave, Criminal record. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Cloak Timber, Female Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 16 (+3)17 (+3) 8 (-1)17 (+3)
Skills Medicine +1, Nature +5
Senses Passive Perception 9
Languages Common, Orc, Ignan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 130 gp. Chrysoprase (40 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Trym Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'9" and is dressed in a clean red cloak covering her clean studded leather. Her left hand appears badly burned and disfigured. She wears her chestnut hair up in a very large beehive style do. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a poor family in the city she treasured whatever gifts she got. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She got away from her former life and has fallen to alcoholism.

Motivation: She feels threatened by others.

Ideals: Justice. Flaws: Addict, Fearful. Bonds: Poor. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Warmwater, Female Halfling Sorcerer 2
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)14 (+2) 13 (+1)10 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 260 gp. 1 Masterwork Common Melee.


Social Check DCs


Kite Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 6'2" and is a bit bulky. She is very muscular particularly in the legs. She wears bulky brown painted plate armor. She wears a colorful flower in her beige fur. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her yellow eyes.

Personality: This woman loves painting and to teach people painting more than just about anything. She receives visions of the future at random moments

History: She was born to loving parents in a slum to the north. While studying, she fell in love. They married and had a daughter. She has never given up on her painting dream.

Motivation: She feels the way she acts is they only way to get by in the world; and wishes to resurrect an old love

Ideals: Artistic, Gifted. Bonds: Attractive, Poor, In love. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Kite Of Ivory, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. He keeps his long red hair kept up in a rat tail. His gray eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Charles lived on a farm with his mother, near the main road leading to a nearby town. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and doesn't want to be a miner and was forced into it by his family

Ideals: Joker. Bonds: Attractive, Rich, Family, Adventurer. Occupation: Miner

Voice: Dark and ominous

Attributes [hide]

Charles Tattersall, Male Human Sorcerer 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thrak Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a black and grey robe with the hood down. His auburn hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. Thrak was born on a far southern island where he grew up under the tutelage of his father, an expert Guard. He has drifted from career to career and currently works as a Guard.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Job, Religious. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Thrak Snape, Male Half-Orc Sorcerer 1
Medium (6'10") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Alexandrite (300 gp). 2 Antitoxin.


Social Check DCs


Cask On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a brown suit, red shirt, and black tie. He wears a colorful flower in his cinnamon fur. His eyes, though not visible through his cowl, are green.

Personality: Confrontational and typically high on some drug or another. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He comes from a rich southern family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure.

Flaws: Addict. Bonds: Immigrant, Attractive, Military, Rich. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Cask On the Mountaintop, Male Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)16 (+3) 11 (+0)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Sylvan, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Just what you see.


Social Check DCs


Paelias Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a violet suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is singed and shortened. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A skeptical and narcissistic man, Paelias's first love is himself. His second love is also himself. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He's since become an addict/alcoholic.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted, Artistic. Flaws: Ugly, Addict. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Paelias Xistsrith, Male Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 7 (-2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. 1 Darkwood Buckler.


Social Check DCs

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