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NPC Generator

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Advanced [show]


Ar-Kaius Clifford, Male Half-Orc [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he likes to wear white tank tops with black pants. His golden hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Fletcher, but he was a colossal failure. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Kaius fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to be a fletcher again

Ideals: Opinionated, Optimist, Fighting. Flaws: Impulsive. Bonds: Job. Occupation: Armorer

Voice: Dark and ominous

Attributes [hide]

Ar-Kaius Clifford, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 0 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 3 (-4)10 (+0) 13 (+1)10 (+0)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 800 sp.


Social Check DCs


Beast Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, she is not a threatening figure. Her red fur is knotted and matted. Her copper eyes are slightly larger than normal.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A powerful necromancer made her what she is. She was an apprentice working in her father's forge. Recently the stress of being a Engraver has made it difficult for her to sleep.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Joker, Fighting. Flaws: Insomniac. Bonds: Job, Mentor. Occupation: Engraver

Voice: French accent

Attributes [hide]

Beast Of Wine, Female Tabaxi Sorcerer 1
Medium (4'10") Tabaxi, True Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 13 (+1)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, History +5
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 50 gp. Red-brown spinel (40 gp).


Social Check DCs


Thoradin Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear brown clothing when he does not wear armor. His head has been shaved. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Thoradin took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Philantrophist, Fighting. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Thoradin Rumnaheim, Male Dwarf Sorcerer 4
Medium (4'3") Dwarf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 300 gp. Onyx (20 gp). Hematite (14 gp). Blue quartz (14 gp).


Social Check DCs


Mara Holland, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'3" and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has shaved her head bald. Her amber eyes dart from person to person to random spaces in the air.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village she learned the ways of the warrior from her father. She was taken from her home at a very young age. After a long history of fighting, Mara and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Nature, Slave. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Mara Holland, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)9 (-1) 5 (-3)10 (+0)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Blue quartz (4 gp).


Social Check DCs


Cloak In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears baggy pastel pantaloons and a grey scarf, and she perpetually has her whip ready. She wears a top hat to hide her balding. She wears a mask on her face.

Personality: She dislikes all the random violence that takes place in the south. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Cloak was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She desires power and/or immortality.

Ideals: Fighting, Pacifist, Logical. Bonds: Poor, Adventurer. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Cloak In the Wind, Female Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp. Coral (120 gp).


Social Check DCs


Quillathe Raethran, Female Elf [Permalink]

Personal [hide]

Description: She has a large blue mantle and cape that has been intricately interwoven into her black robe. She carries with her a set of shortbows on her belt, each one with a amber on the hilt. Her brown hair is slicked back into a classic pompadour. Her thin eyebrows rest above her beady blue eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Quillathe reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants nothing more than to rejoin the army; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Slave, Military. Occupation: Baker

Voice: Can't modulate volume

Attributes [hide]

Quillathe Raethran, Female Elf Sorcerer 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 6 (-2)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp. Solid gold idol (300 gp).


Social Check DCs


Ootah Blakeley, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a black shirt with thin tan vertical stripes and white pants. She is an epitome of beauty. Her brown hair, when down, is lengthy. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Ootah lived on a farm with her father, near the main road leading to a nearby town. She has had some formal music training, and achieved minor success. She's since become an addict/alcoholic.

Motivation: Marry her sister to traveling adventurers; and wants to raise her children well

Ideals: Opinionated, Artistic. Flaws: Addict. Bonds: Attractive, Family. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Ootah Blakeley, Female Half-Orc Sorcerer 3
Medium (4'10") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 11 (+0)4 (-3)
Skills Animal Handling +2, Performance -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: Hematite (8 gp).


Social Check DCs


Cockaby Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a tan tunic with black highlights, and long grey pants that bunch up around his shoes, marred by chocolates. His golden hair is braided into rings. His green eyes peer out from beneath his deerstalker tan hat.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Detective in town.

History: Cockaby hails from a village terrorized by giants. He helped his mother out around the business and became quite the natural. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Job, Enemies, Has a crush. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Cockaby Humplebumple, Male Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp.


Social Check DCs


Zûmug Clayden, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long golden hair is drawn into a two foot long braid. His half smiles and brown eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality

Flaws: Fearful. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Unemployed

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Zûmug Clayden, Male Half-Orc Sorcerer 3
Medium (6'6") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp.


Social Check DCs

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