Naill Raethran, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. His brown hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Seamstress profession.
History: He got into the Brewer business at a young age. Cursed with vampirism at a very young age, Naill has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and sabotage a competitor
Flaws: Disease, Insomniac. Bonds: Adventurer, Job. Occupation: Brewer
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Magnifying glass.
Pearl Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear red pants and tee shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born the only child of a wealthy merchant. Pearl liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. She hasn't told them the truth, but wants to settle down with them.
Motivation: To be a Stableman again; and she would like to get married and retire
Ideals: Disciplined, Entrepeneur. Bonds: Has a crush, Nature, Job. Occupation: Layabout
Voice: Eastern European accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 100 sp.
Dara Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She has a large violet mantle and cape that has been intricately interwoven into her grey robe. Her brown hair is still thick. Her face is scarred and worn.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a habit of throwing herself into exceedingly dangerous situations.
History: Dara lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Sage, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: She's repulsed by the PC; and regain custody of her son
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Family. Occupation: Baker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 320 gp. Blue quartz (10 gp).
Markosian Serenity, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fitting clothing which further accentuates her frame. She has white hair. She has a dull look in her gold eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Markosian was born in the west. At a young age she loved to build and create. Markosian liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She is searching for what she claims is her rightful reward.
Motivation: Meet up once more with her childhood friend; and she loathes her own lifestyle
Ideals: Athletic, Persistence. Flaws: Depressed. Bonds: Attractive, Adventurer, Nature. Occupation: Sailor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 140 gp.
Right-Handed Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman wears an entirely brown suit with black socks and a vest with buckled shoes. Her clothes are grease stained in places. Her cinnamon fur is braided into rings. Her green eyes are passionate and lively.
Personality: Abrasive and pushy, she has a hard time making friends. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Fletcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. She hasn't told them the truth, but wants to settle down with them.
Motivation: She wants to get laid.
Flaws: Antagonistic. Bonds: Poor, Immigrant, Has a crush, Adventurer. Occupation: Fletcher
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 10 (+0) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1 Masterwork Musical instrument.
Dalaba Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing a long, tan, dusty cloak. Her white hair is braided into rings. She tend to wears goggles to shield her eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality.
Ideals: Artistic. Flaws: Ugly, Cynical. Bonds: Family, Immigrant, Adventurer. Occupation: Junk Dealer
Voice: Sleepy voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 300 gp. 5 Acid flasks.
Rosalind Kemmerer, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a yellow shirt with thin black vertical stripes and white pants. Her long chestnut hair reaches down to her waist. She is very pretty but has cold, dead eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: When she was but 7 years old her parents immigrated from the east. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Adventurer work with an outfit from a few towns over. Adventurer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Armorer, but doesn't like to broadcast it.
Motivation: Further expansion of business; and to unite with her sister
Ideals: Joker. Bonds: Attractive, Family, Immigrant, Job. Occupation: Adventurer
Voice: Whispers
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: Coral (120 gp).
Pelt On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered longsword and tarnished nunchaku as well. His cinnamon fur is lengthy. He has a dull look in his amber eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Flattery will make him almost putty in your hands.
History: Born to a pair of adventurers, Pelt grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Fighting, Disciplined. Flaws: Selfish. Bonds: Adventurer. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
Bolg Clayden, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a white and brown handkerchief worn on his right side. He has no hair. This green eyed westerner is not easily forgotten.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Bolg studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He wants nothing more than to rejoin the army; and find a way to reverse the transformation of his brother
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Family, In love, Military. Occupation: Fortune-teller
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 7 (-2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1000 cp. Sard (50 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

