Peter Badger, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man dresses in grey turtlenecks beneath a tan coat with red slacks. He has a long golden beard with little hanging trinkets. His gray eyes peer out from beneath his small grey hat.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Peter was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Optimist. Bonds: In love, Poor, Adventurer, Religious. Occupation: Mortician
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Antinua Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who likes to wear ponchos typically of a light violet in addition to tight pants, she is not a threatening figure. She wears her blonde hair up in a very large beehive style do. Her skin is flawless and her violet eyes scan people very quickly.
Personality: A deeply religious woman she believes everything happens for a reason. She is a logical person and will generally grow upset if things defy logic and science.
History: Antinua was born with her father's beautiful face. Antinua abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She tends to her Carter job now, and dutifully fulfills any obligations she has.
Motivation: Marry her brother to traveling adventurers; and find a way to reverse the transformation of her brother
Ideals: Logical. Bonds: Attractive, Religious, Adventurer, Job, Family. Occupation: Carter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Gnome, Abyssal, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Beatrice Starks, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears suspenders and violet workpants. Her shirt is blue, and she wears a heavy violet leather apron most of the time. She has red hair. She has gleaming, smiling brown eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She always tries to repair and not replace. It was this mentality that drove her into the Weaver business.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her childhood dream was to be a Courier, but she was a colossal failure. She has achieved small success as a Weaver.
Motivation: She feels the way she acts is they only way to get by in the world; and she'd like to take her coworkers down a peg
Ideals: Persistence, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Weaver
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Celestial, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Lone In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman dresses well, typically a more casual-formal manner. Her orange fur is kept up in a ponytail inside a broad hat. Her eyes, though not visible through her cowl, are hazel.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was raised in a mountains tribe. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure; and to prove her worth to the world
Flaws: Selfish, Impulsive. Bonds: Attractive, Nature, Rich. Occupation: Mayor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp.
Direcris Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His crest is greying and his face has many wrinkles. He has gold eyes and a green hat with a red feather.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Direcris was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: Money/treasure; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Bonds: Rich, Attractive, Job. Occupation: Fletcher
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 7 (-2) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp. A life-sized copper and silver statuette of a cockatrice. (100 gp). Gold dragon comb with red garnet eye (900 gp). Brass mug with jade inlays (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Rohesia Darby, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears a brown costume with the symbols of the sun god on her torso and is in decent physical shape. Her golden hair is greasy and uncared for. She wears large thick round spectacles.
Personality: Calm and collected, she is a well trained Herbalist. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Rohesia has worked very hard to control her curse. She ran away from her former home and has been making her living as a Herbalist for the past few years.
Motivation: Wants to raise her children well; and to be a performer again
Flaws: Ugly, Disease, Insomniac. Bonds: Job, Family. Occupation: Herbalist
Voice: Excited and jittery
Attributes [hide]
Medium (4'9") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
Kali Dare, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears bulky green painted plate armor, and sports empty pouches on her belt. Her hair is dark red and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born into a rich family. A few years later when the north was not economically sound they moved to her current location. Recently she has begun working with bootleggers and crooks.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Mundane. Bonds: Criminal record, Rich, Immigrant, Job. Occupation: Layabout
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 19 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnome, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Ernest Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is wearing a long, violet, dusty cloak, marred by beers. His hair is cut close to his head. His violet eyes dart from person to person.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised in a island tribe. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He used his abilities to trick people and travel the world for free.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and revenge
Flaws: Ugly, Shy. Bonds: Nature, Adventurer, Criminal record, Enemies. Occupation: Fletcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Giant, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. Brown-green garnet (60 gp).
Shifting Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has styled his black fur well, parting it to the right. His face is scarred and worn.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Shifting is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: Wishes to resurrect an old love; and wants to open a new tavern
Flaws: Ugly, Disease. Bonds: Job, Family, Rich, In love. Occupation: Ruler
Voice: Stutters
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 800 sp. 1 Masterwork Common Melee.
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