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NPC Generator

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Advanced [show]


Meena Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a very tight haircut. Her face is scarred and worn.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She has had some formal music training, and achieved minor success. She has never given up on her music dream.

Motivation: She's looking for her big break; and she has a rivalry with the church that dominates her actions

Ideals: Athletic, Philantrophist, Artistic. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Meena Glittergem, Female Gnome Sorcerer 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)12 (+1) 9 (-1)15 (+2)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 210 gp.


Social Check DCs


Vaina Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many white ritualistic tattoos. She wears a faded coat and loose pants complete with feathered hat. Her golden hair is long and unkept. Her face is covered beneath a completely black helmet.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She takes great joy in being the best Locksmith in town.

History: Born in the east to a Locksmith, Vaina learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She has a rivalry with the Church that dominates her actions; and she'd like to take her coworkers down a peg

Flaws: Ugly, Mundane. Bonds: Job, Religious. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Vaina Sylvaranth, Female Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 0 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 3 (-4)11 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Susannah Graeme, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she has the majority of her body covered in plate. Her blonde hair is cut short with large spiked bangs in the front. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a great chef.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She's since become an addict/alcoholic.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Gifted. Flaws: Addict. Occupation: Detective

Voice: Speaks like tongue is numb

Attributes [hide]

Susannah Graeme, Female Human Sorcerer 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp. Jasper (80 gp).


Social Check DCs


Huru Barney, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is auburn, silky, and of moderate length. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is obsessed with her god.

History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Huru took refuge in the large cave and found the beat up nunchaku and armor she uses now. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Flaws: Insomniac, Emotional. Bonds: Attractive, Religious, Nature. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Huru Barney, Female Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)12 (+1) 14 (+2)8 (-1)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 gp. 2 Holy water.


Social Check DCs


Eida Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She wears a red tunic with grey highlights, and long blue pants that bunch up around her shoes. She has a hunchback. Her hair, while still mostly auburn, has prominent grey streaks. Her face is covered beneath a completely black helmet.

Personality: She snorts whenever she laughs or is feeling confident. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She got into the Beggar business at a young age. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Adventurer, Debt. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Eida Copperkettle, Female Halfling Sorcerer 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 2 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 7 (-2)10 (+0) 14 (+2)15 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Theobald Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is still thick. His eyes, though not visible through his cowl, are brown.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a mountains tribe. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and to end his boredom

Flaws: Racist, Mundane. Bonds: Rich, Nature, Job. Occupation: Gardener

Voice: Soothing and warm

Attributes [hide]

Theobald Tao, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)9 (-1) 8 (-1)15 (+2)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Charles Astley, Male Human [Permalink]

Personal [hide]

Description: This man wears grey painted combat armor at almost all times. He is muscular with a powerful set of arms. He has wavy red hair. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of eastern immigrants he idolized his father. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Disease, Fearful. Bonds: Immigrant, Slave. Occupation: Barkeep

Voice: Puts emphasis on the wrong words

Attributes [hide]

Charles Astley, Male Human Sorcerer 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Naamah Calm, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'6" and likes to wear green tank tops with tan skirt. Her right hand appears badly burned and disfigured. She wears her white hair down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She speaks before she thinks and is too direct. She has all her life been fascinated with poetry.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Insane, Impulsive. Bonds: Religious. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Naamah Calm, Female Tiefling Sorcerer 2
Medium (5'6") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp. Star ruby (500 gp).


Social Check DCs


Gimble Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting clothing which further accentuates his frame. His golden hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is skeptical of what others tell him and is slow to trust.

History: Gimble was born with his father's beautiful face. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Some 2 years later his spouse died after the birth of his son. Heartbroken, Gimble never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To protect his home; and to clean up the streets

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Family, In love, Guardian. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Gimble Miggledy, Male Gnome Sorcerer 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 12 (+1)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. Gold and topaz bottle stopper cork (300 gp). Gold dragon comb with red garnet eye (300 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs

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