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NPC Generator

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Advanced [show]


Hunter Hale, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts, and he perpetually has his ceremonial dagger ready. His hair is white and curly. His fierce gray eyes like to dwell on things.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His mother raised him in a mountain cabin. A gifted student he started as a Body Guard, but he got bored and became a Layabout. He has worked as a Layabout like his father before him.

Motivation: Expand his business.

Ideals: Fighting. Bonds: Attractive, Family, Nature, Job. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Hunter Hale, Male Human Sorcerer 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)12 (+1) 8 (-1)17 (+3)
Skills Acrobatics +5, Athletics +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp.


Social Check DCs


Roondar Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His hair is auburn and curly. His thin eyebrows rest above his beady gray eyes.

Personality: His tongue was cut out and he uses sign language. He is a very good compulsive liar and kleptomaniac.

History: He was born in a small mountains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Disease. Bonds: Criminal record, Nature, Job. Occupation: Masseuse

Voice: Squeaky

Attributes [hide]

Roondar Gummen, Male Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)14 (+2) 18 (+4)13 (+1)
Skills History +4, Medicine +6
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 40 gp. 1 Masterwork manacles.


Social Check DCs


Spring Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. Her white fur is lengthy and is close to two feet long. Her fair skin shows little sign of her aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Spring embodies much of what other species detest in the Tabaxis. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 16th year, her parents were killed by a illithids raid, leaving Spring alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by illithids. Spring was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Spring Of Passion, Female Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp.


Social Check DCs


Alston Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a small hat to cover his moderate length red hair. He has a tattooed face.

Personality: Prone to second guessing himself, he comes off as nervous. He invites people to come help in his community garden.

History: Gifted from a young age, Alston studied abroad. His divine abilities were realized during a raid on his village. He now spends his time doing works of charity.

Motivation: He is wracked by social anxiety.

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

Alston Ironhide, Male Gnome Sorcerer 1
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)17 (+3) 14 (+2)11 (+0)
Skills Insight +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Auran, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 2000 cp.


Social Check DCs


Baradad Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green cloak and cross-gartered white stockings. He has styled his copper crest well, parting it to the right. His red unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is afraid of women and trembles around them

History: He comes from a rich southern family. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Disease, Shy, Insane. Bonds: Attractive, Rich. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Baradad Yarjerit, Male Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)12 (+1) 14 (+2)14 (+2)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 310 gp. 1 Climber’s kit.


Social Check DCs


Raam Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His wide-brimmed hat is riddled with cuts and holes. His eyes are likewise white. His teeth are yellowed and unaligned.

Personality: He speaks before he thinks and is too direct. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Raam studied abroad. His father was a soldier and died while he was still young. Raam was left his father's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Healer.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Impulsive, Insane. Bonds: Military, Job. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Raam Ideal, Male Tiefling Sorcerer 2
Medium (5'6") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)8 (-1) 15 (+2)11 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp.


Social Check DCs


Flogg Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. His golden hair is smooth and relatively long. His eyes are gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.

History: He was raised in a island tribe. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality

Ideals: Persistence, Impeccable. Bonds: Poor, Family, Nature, Adventurer. Occupation: Unemployed

Voice: Sensual and smooth

Attributes [hide]

Flogg Alton, Male Half-Orc Sorcerer 2
Medium (6'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)6 (-2) 12 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 380 gp.


Social Check DCs


Lidda Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears very tight pants and wife beaters, though occasionally she sports a red coat. She has slicked back black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is obsessed with finding treasure.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A freak accident while working with her Assassin father left her crippled. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend.

Ideals: Passionate. Flaws: Insomniac, Disease. Bonds: Adventurer, Military. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Lidda Brightmoon, Female Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 3000 cp.


Social Check DCs


Chem Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. His dark red hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. He never wears the same outfit twice, unless he absolutely has to.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He struck the Marshal job and began his own company from there.

Motivation: To be a Actor again; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Chem Dread, Male Tiefling Sorcerer 2
Medium (5'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 2000 cp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). 6 Acid flasks.


Social Check DCs

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