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NPC Generator

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Advanced [show]


Frederick Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady violet eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Tailor, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Tailor again; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Frederick Feeny, Male Half-Elf Sorcerer 2
Medium (5'0") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)15 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1800 sp. White pearl (70 gp). Lapis lazuli (15 gp). 1 Silver holy symbol.


Social Check DCs


Igden Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears professional attire. His hair is short and brown. His violet eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Igden was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Igden grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Igden. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Opinionated, Justice. Bonds: Attractive, Criminal record. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Igden Horcusporcus, Male Gnome Sorcerer 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 11 (+0)10 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 250 gp.


Social Check DCs


Astaro Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 4'11", this woman wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her shortspear. She sports a flattop hair cut. Her white eyes are passionate and lively.

Personality: She can speak with the recently deceased. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: From birth she was tutored by a cruel and relentless mentor. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Tailor they were divorced and she won custody of their daughter. She worked as a Apothecary, and she later adopted a second daughter.

Motivation: Doesn't want to be a Apothecary and was forced into it by her family; and find a way to reverse the transformation of her brother

Ideals: Gifted. Bonds: Attractive, Mentor, Family. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Astaro Conviction, Female Tiefling Sorcerer 1
Medium (4'11") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Gnome, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 80 gp.


Social Check DCs


Aura On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, she is an attractive figure. She wears a pastel collared shirt and blue skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She wears her cinnamon fur up. This hazel eyed westerner is not easily forgotten.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Her father raised her in a mountain cabin. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Gnomish compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Aura On the Water, Female Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 5 (-3)13 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 4 Tanglefoot bags.


Social Check DCs


Gunnloda Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her chestnut hair, when down, is lengthy. This hazel eyed westerner is not easily forgotten.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was a soldier and died while she was still young. Gunnloda was left her mother's suit of armor and trained in its use and care. She was granted necromantic powers by her dying sister.

Motivation: She has a rivalry with the Church that dominates her actions; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Religious, Military. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

Gunnloda Graybeard, Female Dwarf Sorcerer 3
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)14 (+2) 7 (-2)6 (-2)
Skills Arcana +4, Deception +0
Senses Passive Perception 8
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Aura Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing colorful clothing, dressed as a Merchant. His red fur is still thick. He has gleaming, smiling copper eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the south his family was never financially stable. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Poor, Criminal record. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Aura Wind, Male Tabaxi Sorcerer 4
Medium (5'6") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)14 (+2) 9 (-1)16 (+3)
Skills Medicine +1, Stealth +5
Senses Passive Perception 9
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 400 gp. Rich purple corundum (900 gp). Jet (160 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Bertram Watson, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of western immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has worked as a Actor like his mother before him.

Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new actor responsibilities is difficult

Flaws: Fearful. Bonds: Job, Immigrant, Adventurer, Family. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Bertram Watson, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Obsidian (13 gp).


Social Check DCs


Ronwe Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 4'8". She is renowned for her bright green dresses and hats, and her gloved hand is found clutching a rapier. She keeps her black hair in a pixie cut. She has gleaming, smiling red eyes.

Personality: She snorts whenever she laughs or is feeling confident. She is frequently practicing swordplay.

History: Born in the north to a Fortune-teller, Ronwe learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She moves from town to town, unable to find a place to settle.

Motivation: She is currently in port desperately looking for someone to get her out; and she is unsatisfied with her job

Bonds: Military, Job, Immigrant, Slave. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Ronwe Amuse, Female Tiefling Sorcerer 2
Medium (4'8") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 310 gp.


Social Check DCs


Kithri TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears skinny pants and wears a red and blue robe with the hood down. She has slicked back blonde hair. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a poor family in the city she treasured whatever gifts she got. She made a point of taking high paying jobs and getting most of it up front. During her travels, Kithri and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kithri discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Kithri fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Kithri TellPenny, Female Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 17 (+3)12 (+1)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 160 gp.


Social Check DCs

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