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NPC Generator

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Advanced [show]


Nirgel Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He usually wears his black robe and has his scythe always slung over his shoulder. His silver hair is matted, messy, and big. His eyes, though not visible through his cowl, are red.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy, self-centered, vain, and jealous.

History: He was raised in a mountains tribe. Cursed with lycanthropy at a very young age, Nirgel has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found.

Flaws: Ugly, Disease, Selfish. Bonds: Nature. Occupation: Apothecary

Voice: Rolls R's

Attributes [hide]

Nirgel Gluttony, Male Tiefling Sorcerer 1
Medium (6'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)18 (+4) 14 (+2)13 (+1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Terran, Sylvan, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 800 sp. Peridot (70 gp).


Social Check DCs


Jebeddo Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. He has styled his brown hair well, parting it to the left. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.

History: Sold as a small child to a wizard, Jebeddo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Ideals: Passionate, Artistic. Bonds: Rich, Immigrant, Mentor, Slave. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

Jebeddo Ningel, Male Gnome Sorcerer 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)10 (+0) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -2 / 1d8-4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Freshwater pearl (11 gp). Chalcedony (60 gp).


Social Check DCs


Enialis Horineth, Male Elf [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized tan coat. He is muscular with a powerful set of arms. He wears his black hair up. He has a dull look in his gray eyes.

Personality: He dislikes all the random violence that takes place in the south. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To protect his home.

Ideals: Pacifist. Flaws: Antagonistic, Disease. Bonds: Mentor. Occupation: Brewer

Voice: Russian accent

Attributes [hide]

Enialis Horineth, Male Elf Sorcerer 2
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 15 (+2)9 (-1)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 130 gp. 1 Bullseye lantern.


Social Check DCs


Oblar Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'10" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.

History: Oblar lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Priest, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers.

Ideals: Pacifist, Fighting. Flaws: Insomniac, Shy. Bonds: Rich, Family. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Oblar Wildcloak, Male Halfling Sorcerer 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)10 (+0) 9 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 190 gp. 1 Half-Plate.


Social Check DCs


Patrick Cromwell, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and a wedding ring on his left hand. He has wavy silver hair. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invites people to come help in his community garden.

History: He was born to a criminal king-pin and mafia family He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist, Philantrophist. Bonds: In love, Criminal record, Religious. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Patrick Cromwell, Male Human Sorcerer 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs


Duvamil Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a faded coat and loose pants complete with feathered hat, and is pretty ugly. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are a pleasant gray.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Duvamil enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Duvamil was born in the west. At a young age she loved to build and create. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage

Ideals: Joker, Persistence. Flaws: Ugly, Hedonist. Bonds: Family. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Duvamil Humplebumple, Female Gnome Sorcerer 3
Small (3'0") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 11 (+0)9 (-1)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Just what you see.


Social Check DCs


Semyaza Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is wearing colorful clothing, dressed as a Assassin. Her red hair is thinning but still full. She has gold eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the north to a Assassin, Semyaza learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is unsatisfied with her job.

Ideals: Joker, Logical. Bonds: Job, In love. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Semyaza Sorrow, Female Tiefling Sorcerer 4
Medium (5'9") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)15 (+2) 17 (+3)11 (+0)
Skills Deception +2, History +4
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 500 gp.


Social Check DCs


Tomph Shelly, Female Half-Orc [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. Her blonde hair is cut jaggedly and amateurishly. Her otherwise smooth face is marked with small tiny scars.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a ruthless business woman, a trait she acquired from her father.

History: She was born into a rich family. She was an apprentice working in her father's forge. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Balancing her hectic life and new Body Guard responsibilities is difficult; and to share knowledge with the world

Ideals: Athletic, Entrepeneur, Logical. Flaws: Shy. Bonds: Rich, Job. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Tomph Shelly, Female Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)7 (-2) 13 (+1)12 (+1)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Nedda TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears a white tunic with pastel highlights, and long black pants that bunch up around her shoes. She wears her hair in dreadlocks. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is witty, but her monotone delivery comes off as unnerving She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Nedda grew up listening to her father's many stories. A freak accident while working with her Miller father left her crippled. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Joker, Fighting. Flaws: Disease. Bonds: Poor, Nature, Adventurer. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Nedda TellPenny, Female Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 10 (+0)15 (+2) 11 (+0)11 (+0)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Giant
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 800 sp.


Social Check DCs

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