Yvonne Upton, Female Human [Permalink]
Personal [hide]
Description: 4'9" and lanky with angular features, she is an attractive figure. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her chestnut hair is wavy and long. This gray eyed northerner is not easily forgotten.
Personality: She loves telling others what to do and how they should feel about things. She is harsh and unforgiving.
History: Born to a pair of adventurers, Yvonne grew up listening to her mother's many stories. She moved out west to avoid the crime she committed. Being a Banker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Banker
Voice: Speaks in third person
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 300 gp.
Cecily Easton, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing a long, brown cloak. Her white hair is lengthy. Her eyes are a pleasant blue.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born to a poor family in the city she treasured whatever gifts she got. She was taken from her home at a very young age. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out
Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor, Slave. Occupation: Performer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee.
Avice Brent, Female Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she is typically in her Miller uniform. She keeps her brown hair in a flapper bob. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She has a massive crush on the younger sibling of the Miller who has hired her part-time. She has a minor phobia of water and hates getting wet.
History: She was born several months after her father was called into army service. Her childhood dream was to be a Glassblower, but she was a colossal failure. She has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. She hasn't told them the truth, but wants to settle down with them.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new miller responsibilities is difficult
Flaws: Fearful. Bonds: Job, Attractive, Has a crush, Military. Occupation: Miller
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 8 (-1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 900 sp. Sapphire pendant on gold chain (600 gp). Solid gold idol (400 gp). 1 Darkwood Buckler. 1 Masterwork studded leather. 1 Darkwood Buckler.
Kite On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing colorful clothing, dressed as a Shipwright, and is pretty ugly. His orange fur is singed and shortened. His hazel eyes dart from person to person.
Personality: This man loves writing and to teach people writing more than just about anything. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Artistic, Persistence, Philantrophist. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Shipwright
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Large well-done wool tapestry (200 gp).
Suhnae Netyoive, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears blue leather gloves, a blue jacket, and tight pants, he is not a threatening figure. He wears his hair in dreadlocks. His gray eyes have a joyful gleam in them most of the time.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Suhnae was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Dyer for hire.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and revenge
Ideals: Persistence. Flaws: Shy. Bonds: Job, Enemies. Occupation: Dyer
Voice: Sleepy voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Infernal, Terran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Blue quartz (8 gp).
Mormo Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His dark red hair is unkempt and raggedy. He wears a mask on his face.
Personality: Mormo is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of illithids once and for all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Marshal father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He loathes his own lifestyle; and revenge
Flaws: Ugly, Depressed, Disease. Bonds: Poor, Enemies. Occupation: Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 11000 cp.
Skirt Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses like a well dressed Sailor does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his orange fur to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the west his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and further expansion of business
Flaws: Secretive. Bonds: Job, Attractive, Poor. Occupation: Sailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Draconic, Orc
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Red garnet (130 gp). 1 Masterwork Common Melee.
Tomph Marley, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems, and is pretty ugly. She has slicked back blonde hair. She wears an eyepatch.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is afraid of women and trembles around them
History: Tomph was born in the north. At a young age she loved to build and create. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now mingles about in high society.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Persistence. Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Locksmith
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp.
Nogu Redfield, Female Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, constantly wearing a white suit, black shirt, and white tie. She has dyed her greying silver hair a little too much giving a sharp silver color. Her eyes are gray and she is always smoking a pipe.
Personality: She is a hateful person. She taunts others and blames them for her problems. She plays an instrument quite well.
History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Shoemaker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is currently in port desperately looking for someone to get her out; and expand her business
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Slave. Occupation: Shoemaker
Voice: Switch between two voices
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 4 (-3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!