Elysande Blyth, Female Human [Permalink]
Personal [hide]
Description: She wears a grey shirt with thin tan vertical stripes and blue pants. She is physically well-built. Her blonde hair is singed and shortened. Her eyes are gray and she is always smoking a pipe.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. The war was a terrible time for her, and Elysande does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born a particularly ugly child, much to the horror of her parents. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle
Flaws: Ugly, Shy, Depressed. Bonds: Military, Rich. Occupation: Bricklayer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 110 gp.
Emeny Leighton, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears rags and sports a simple walking cane. She wears her golden hair down. She has blue eyes and a brown hat with a yellow feather.
Personality: Emeny is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born in the east. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.
Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found
Ideals: Athletic, Extrovert. Bonds: Poor, Family, Immigrant. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
Neega Spalding, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a black collared shirt and violet skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her brown hair is slicked back into a classic pompadour. She is baby faced.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born to a Locksmith, her father struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Neega fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Miller
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 5 (-3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 gp.
Griselda Wharton, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and dresses like a well dressed Actor does. Her brown hair is lengthy and is close to two feet long. She has blue eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a minor phobia of water and hates getting wet.
History: Griselda was born the youngest of three triplets. She worked as a nervous Actor and found it very stressful. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Actor and was forced into it by her family; and she is content
Flaws: Ugly, Mundane, Fearful. Bonds: Job, Family. Occupation: Actor
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 50 gp. Jet (50 gp). 1 Masterwork Common Melee.
Lidda Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'10" and wears a fine chain shirt which she covers with white colored cloaks and clothing. Her left hand appears badly burned and disfigured. Her auburn hair is still thick. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. A few years later when the north was not economically sound they moved to her current location. She left for the west, certain she would find work there.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Flaws: Selfish. Bonds: Immigrant. Occupation: Bookbinder
Voice: Thin and wheezing
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 17000 cp. Deep green spinel (90 gp). Rose (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Bune Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 4'10". She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is dark red, silky, and of moderate length. She has a dull look in her gold eyes.
Personality: She exudes charisma. She is a tour de force of persuasion. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born to a criminal king-pin and mafia family She struck it rich when she found rare goods in large quantities. She has been a successful dealer in antiques buying low and selling high.
Motivation: Nothing but the best is good enough for her; and she feels that her past leaves her morally obligated to help
Ideals: Entrepeneur, Impeccable. Bonds: Rich, Attractive, Criminal record. Occupation: Jeweler
Voice: Dark and ominous
Attributes [hide]
Medium (4'10") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 8000 cp.
Meriele Holland, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears loose pants and a collared shirt complete with sweater beneath her coat. With bright golden hair. Her blue eyes are slightly larger than normal.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: The child of southern immigrants she idolized her mother. After coming to the age of reason, Meriele took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Philantrophist, Gifted. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Knight
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp. Aquamarine (300 gp).
Rolf Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears bulky violet painted plate armor. He wears a top hat to cover his moderate length auburn hair. His eyes are brown and beady.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Religious. Occupation: Brewer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1300 sp. Brown-green garnet (140 gp). Azurite (8 gp).
Curran Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears red trousers with white and tan striped suspenders. He wears various colorful collared shirts. His black hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Further he is a bit of a stoner and is frequently out of it.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wishes to resurrect an old love; and retire the richest man in the south
Ideals: Gifted, Entrepeneur. Flaws: Disease, Addict. Bonds: In love. Occupation: Server
Voice: Italian accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 6 (-2) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 320 gp.
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Their contribution stands as a beacon of hope for all adventurers!
