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NPC Generator

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Advanced [show]


Einkil Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a faded coat and loose pants complete with Stetson hat. Beneath his clothing is a huge mess of scar tissue. His auburn hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has all his life been fascinated with painting.

History: He was raised in a white middle class family as the only child. Through the years after Einkil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Einkil's mother didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and he is content

Ideals: Artistic. Flaws: Mundane, Antagonistic. Bonds: Slave, Family. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Einkil Orcfoe, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 19 (+4)17 (+3) 8 (-1)8 (-1)
Skills History +5, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Gnome, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 180 gp.


Social Check DCs


Hagren Clayton, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing colorful clothing, dressed as a Hunter, and a wedding ring on his left hand. His black hair is matted, messy, and big. His eyes are blue and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Some 2 years later his spouse died after the birth of his son. Heartbroken, Hagren never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC; and regain custody of his son

Flaws: Ugly, Antagonistic. Bonds: In love, Family, Mentor, Military. Occupation: Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hagren Clayton, Male Half-Orc Sorcerer 3
Medium (5'5") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)8 (-1) 17 (+3)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2900 sp.


Social Check DCs


Ethereal Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, brown cloak. He wears a small hat to cover his moderate length lavender fur. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. Cursed with vampirism at a very young age, Ethereal has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To get a good night's sleep; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Ugly, Mundane, Disease, Insomniac. Occupation: Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Ethereal Running, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)17 (+3) 10 (+0)14 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 10
Languages Common, Infernal, Abyssal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 160 gp.


Social Check DCs


Sun Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He keeps his lavender fur in a pixie cut. He wears a mask on his face.

Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his father was called into army service. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out

Flaws: Fearful, Addict. Bonds: Job, Military, Slave. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Sun Wing, Male Tabaxi Sorcerer 3
Medium (5'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)16 (+3) 14 (+2)18 (+4)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Infernal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1100 sp. Malachite (12 gp). Black pearl (600 gp).


Social Check DCs


Emma Whitby, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She carries with her a set of shortspears, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She has shaved her head bald. Her eyes are hazel and she is always smoking a pipe.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to loving parents in a slum to the north. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She has been a successful dealer in antiques buying low and selling high.

Motivation: Half-Elven compassion.

Ideals: Fighting, Passionate, Entrepeneur. Flaws: Racist. Bonds: Poor. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Emma Whitby, Female Human Sorcerer 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp.


Social Check DCs


Margery Spaulding, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fitting clothing which further accentuates her frame. Her hair is black and very short. Her eyes, though not visible through her cowl, are amber.

Personality: She has always had a great fascination with Human culture. She is lazy and tries to find solutions quickly.

History: She was born in the east. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She moves from town to town, unable to find a place to settle.

Motivation: To unite with her brother.

Ideals: Athletic. Flaws: Racist, Lazy. Bonds: Attractive, Immigrant, Family. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Margery Spaulding, Female Human Sorcerer 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)12 (+1) 14 (+2)8 (-1)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp.


Social Check DCs


Boddynock Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. He has green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his father. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Gifted, Logical, Fighting. Bonds: Attractive. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Boddynock Lingenhall, Male Gnome Sorcerer 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Lone Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her orange fur is greasy and uncared for. She has several tiny opal earrings on each ear.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a wizard, Lone was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Over the years she perfected her riding and shooting skills. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Justice, Optimist. Flaws: Ugly. Bonds: Rich, Mentor, Nature. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Lone Shoe, Female Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 200 gp.


Social Check DCs


Mardred Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears silk and lounges about seductively. Her hair is always cut to a buzz. Her face is covered beneath a completely black helmet.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mardred is combative with any and all who dare try her patience in the slightest.

History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Mardred and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Fighting, Justice. Bonds: Attractive, Immigrant. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Mardred Eversharp, Female Dwarf Sorcerer 3
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 30 pp.


Social Check DCs

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